Eden Star is a product of the GamesLab West Midlands programme.
Creative England GamesLab West Midlands is a programme of investment and support, designed to aid and sustain the growth of the region’s burgeoning games’ industry through the development of innovative games and IP. Working with emerging and established companies, Creative England GamesLab West Midlands aims to create the conditions necessary for the most innovative and commercially astute games companies from around the region to flourish. Working with employers, students and individuals, Creative England GamesLab West Midlands also delivers initiatives to create jobs and ensure the retention of established and emerging talent within the region to sustain the growth it aims to deliver during its two-year lifespan. Creative England GamesLab West Midlands is funded by the European Regional Development Fund, supported by the Government’s Regional Growth Fund and led by Creative England.
The first taste of experimental Multiplayer has arrived - You can now play with your friends by hosting your own servers!
If you already own Eden Star you should have access to the experimental branch as of now. This is an optional branch that you must physically opt-in to, meaning the previous stable build (v0.0.13) will remain in the main branch as default and you can choose whether to try the experimental builds.
You may return to the main branch if you find the experimental branch too unstable and wish to go back. The experimental branch will contain the latest updates, but also the latest bugs, crashes and more. After hotfixes, the main branch will be updated when we feel it is stable enough.
Important information: Please read all of the below before you choose to opt-in!
If you wish to access the Experimental branch you need to do the following:
If you wish to start a server for Eden Star, you can view our setup guide here
Please note single player saves from v0.0.13 and below will not work in the Experimental v0.1.0 branch!
If you think you may wish to return to the default branch, we recommend you backup your save files prior to switching.
(Found in: C:\Users\YourUsername\AppData\Local\EdenGame\Saved\SaveGames)
Currently there is a cap of 8 players for the number per server but we are looking to increase this in the future as we optimise the game further.
As we continue over the next few weeks we will be hosting several development servers that you can join, please note that these will be wiped and updated regularly over the next month so don’t get too attached to your structures! Once we feel we’re ready to move things over into the main branch and have tested the build thoroughly and added a few new features.
We must emphasise that this is a very early release of multiplayer!
We're working to fix these major issues as a priority but for the most part we feel there is enough stability for people to start enjoying the multiplayer :)
There are still plenty of bugs to be found. Our latest Known Issues list[trello.com] has been updated for this release, please let us know if you find any not listed so we can look at fixing them for the next hotfix.
We are really excited to be pushing this release out to you today and have been plowing some serious hours into getting it ready! We all feel that over the next week there should be a full backbone to allow us to FINALLY branch out into supporting the breadth of content that we want in Eden Star.
Patch Notes - v0.1.0 Experimental Branch
If you missed it in last week’s blog we have included some of the major features we will add as soon as possible for multiplayer
You can view our previous blog update with future features here
Thank you for your continued support!
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