Empyrion - Galactic Survival is a 3D open world space sandbox survival adventure. Build mighty ships, menacing space stations and vast planetary settlements to explore, conquer or exploit a variety of different planets and the allegedly empty space! Fight human, alien and biological hazards and survive in a hostile galaxy full of hidden dangers - on your own or with your friends.

The game uniquely combines elements from space simulations, construction games, survival games and ego-shooters. Empyrion is currently under development by Eleon Game Studios.

Detailed Game Features:

Space and Planet Exploration:

An absolute free-roaming experience awaits you: warp between planets, fly from planet to moons, land on planets and freely walk around to explore your surroundings. Discover the secrets of the Aliens and tangle with the native fauna and flora. A sandbox full of different, vivid planets waiting for you to explore!



Solar System and Open World:

The solar system is procedurally generated and features several planets and POIs. Each planet has its own characteristics (planet type, gravity, atmosphere, number of moons, terrain, surface, vegetation, climate, and resources).


Building and Construction:

Build large capital vessels, small fighters or exceptional space and planetary bases by yourself - or download a blueprint from the Steam Workshop and customize it with your very own ideas of form and function!


Survival Mode:

Get out of your escape pod, grab what's left from your ship and prepare to survive in a hostile environment. Food and oxygen are rare, resources are scarce, ammo is low and dangers lurk around each and every corner. Keep your eyes open. You need to be well prepared if you want to survive more than a day on an alien planet far away from Earth.


Creative Mode:

Just build and make your crazy dreams come true, without having to bother with food, resources or enemies. Join the Creative Community and upload your creations to the Steam Workshop!


Singleplayer and Multiplayer

Play as a lone wolf in singleplayer or join the multiplayer community: Make yourself a comfortable home in a well-protected PvE area or pick up some friends, head out and beat the permanent dangers of PvP planets to ransack their riches or conquer the solar system with your faction.


Wildlife and Enemies:

Don't get mislead by the peaceful fauna of some planets and the silence in space. Most of the animal wildlife wants to snack on your leg - and aggressive robot drones, alien soldiers and their guardians will try to hunt you down as soon as you are within sight. Watch your six and deploy a range of weapons for your defence.

Mining and Resource Gathering:

For building and construction, you need to gather and mine resources. Dig down to the rich deposits of a planet or drill through an asteroid full of rare ore. You might also plunder alien buildings or scrap any structure you come across.


Extensive Crafting System:

Learn how to combine resources and building materials to craft your equipment. Craft your stuff in your base or while you are on the move and equip your buildings and vessels with a range of different devices, weapons and gadgets for different purposes.

Hunting, Farming and Food System:

Grow your own vegetables and fruits or hunt creatures for their meat to prepare yourself a delicious meal. Some plants help to create medical supplies while others can be picked up and consumed for first aid or to quickly settle your empty stomach.


Experience and Tech Tree:

Do whatever you want - and gain experience points for doing so! Scrap that old stuff and use the points to unlock those shiny new devices in the Techtree.


Terrain Deformation:

Each planet features a voxel-based terrain. You can entirely modify and deform the terrain: flatten it for your planetary station, dig holes to find resources or build a tunnel system to protect yourself. Empyrion is a true sandbox game!


Alpha 6.0 - Launch Trailer (June 2017):

Social Media and Website

Official Website: Empyriongame.com
Facebook: Facebook.com
Twitter: Twitter.com

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Hi Galactic Survivalists!

The Experimental version is nearly around the corner! We have already started to refine some of the features that should be playable in the first iteration of the Alpha 8.0 public testing version. In addition, we are currently fixing the remaining major bugs to get the Experimental version ready for release.

1. Planet Update
In the current public version, when you dig into the ground, the textures do not change a lot. This was one of the downsides of the fixed heightmaps as the terrain shader was not very flexible with respect to textures.

In Alpha 8, the 'underground layers' are coming back. Creators will have the possibility to set up to 7 different consecutive layers for their planetary playfields.

2. AI Behavior Update

For the upcoming Experimental phase, we are developing a new AI technology, which will be used mainly for the AI of animals on the planets. We will be primarily using it on few animals on the starter planet.

2.1. Technology
We will be using a new Behaviour Tree technology for the animals. It is a visual tool, in which we can design the behaviour from small AI modules. This helps us to easily create prototypes and reuse the modules between animals.

To make the animal behaviour more natural we are using some new tools.
- Vision sensor - it will simulate vision of the animal. If you get in range and field of view, it will inform other systems of your presence
- Noise system - similar to vision sensor. This system is gathering some of the noises in game and feeding them in to the AI
- Alert level - If the animal can hear or see you, it can get alerted - it can be just a slight disturbance or a strong rage, depends on the alert source strength, was it just a rustle, or a shot in the back? You can now try to go stealthy, slowly and not using items. You can see the animals react by changing their behaviour. Learn to read the posture ;-)

- Fear sensor - similar to alert level, animal has also a fear level. The fear is increased with noises or damage, and decreased by time (as time heals everything) and friends. So if you see aggressive creature in big group, be careful!

2.2. New behaviours

Friendly herbivore:
A friendly herbivore will be eating grass (or maybe rocks, depends on their taste) and roam around the world peacefully. But if it is alerted, it will get cautions and eventually try to run to safety

Hungry predator:
This predator will roam the land, and when it sees a potential prey, it will attack! But if you scare it, it will run to his friends. Beware, it will come back for another bite! And possibly bringing that friends to the party! If it scares you, maybe you can get out of his vision...(sensor).

Curios fellow:
When you come close, it will be interested in you. As you are not on his daily menu, it will just watch, not bite. If you scare him, he will probably just run away... probably!

All behaviours are work-in-progress and more mechanics will follow...

3. New Game Start
In the current public version you can decide if you play the "Robinson Protocol" at a new game start, which is a strictly guided mini-tutorial that should get you started.

For Alpha 8, given the new possibilities we have, we have chosen to get rid of the 'tutorialesque' elements for a new game start. Instead you can choose to follow the "Story path" or not. The story missions themselves will not ask you to do this or that, but give you the general direction and add a few suggestions what to do or not. Simplified example: The task does not say "build a Hover Vessel and go there", but "Go there. Maybe consider building a Hover Vessel first".

As in Alpha 8 you might need to cross longer distances, you can now craft a Survival Tent in your Suit Constructor, which you can use to sleep at night.

The tent might be useful when the nights get too cold while exploring the planet - or when being away from any station with a bed (!) or the Escape Pod.

Story mode: Radar Site, created by Ramachandra

4. New POI Sound
Speaking of nights: as the Story might lead you to strange, unholy places, we thought we need a new POI sound to match those. Thanks to Alex!

5. Art Department
Although a deeper integration of NPC is not part of Alpha 8, our Art and Design team is also working on improving the models. The female commanding officer model is one of the first that got their WIP status approved.

Also here are some pictures of the new thrusters:

Enjoy your day!

Empyrion dev team

PS: As Zirax police files indicate, a Small Vessel has been caught with a maximum speed of 50m/s on Akua :)

Road to Alpha 8: Development Update IV

Road to Alpha 8: Development Update IV

News 2 comments

Eleon Game Studio reveals more info about the upcoming Alpha 8: solar system generator, planet generation, new food and item drop system as well as Status...

Road to Alpha 8: Development Update III

Road to Alpha 8: Development Update III


Eleon Game Studio announces new features for the upcoming Alpha 8...

Road to Alpha 8: Development Update II

Road to Alpha 8: Development Update II

News 1 comment

Eleon Game Studio announces new features for the upcoming Alpha 8: Tilted planets with different day/night cycle length on northern and southern hemisphere...

Road to Alpha 8: Development Update

Road to Alpha 8: Development Update


Eleon Game Studio announces new features for the upcoming Alpha 8: Larger planets, biome distribution based on humidity and temperature, procedural terrain...

Comments  (0 - 10 of 106)

Great game (addictive)

Reply Good karma Bad karma+1 vote

That Game !!! Crafting, building, farming ... and much more.
Start from one Planet, built a vessel and fly around the galaxy ;) Built your own Base. Endless game and FUN for ever ! ;)

Reply Good karma Bad karma+3 votes

Awesome fun, spent over 333 hours already and still loving it.

Reply Good karma Bad karma+3 votes

This game reminds me Tribes, bring good old times back...

Reply Good karma Bad karma+2 votes

love this game.....

Reply Good karma Bad karma+3 votes

this game is so under recognized. its a definite buy. if you buy one indie game this year make sure this it. The game has so much content and the developers are so awesome and listen to the community. there is so much to do in this game you will probably need to clear your calendar and it just keeps getting better and better

Reply Good karma Bad karma+6 votes

Best game ever sooo far, ranks up there with Battlefield 2 and Tribes

Reply Good karma Bad karma+2 votes

Empyrion is ok, I just wish the art in game did not look like mash up. I heard they got their textures off deviant art and that they do not have artists working on the game. That is a turn off for me.

Reply Good karma Bad karma+1 vote

I've gotten less sleep since discovering this game a few years ago, it's that good.

Reply Good karma Bad karma+3 votes

Wonderful game! Keep up the good work!


There is some procedural generation. With the current version, though, they're experimenting with image maps for planet surfaces. But it does sound like they plan to implement improved procedural generation down the road.

Reply Good karma Bad karma+4 votes
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Highest Rated (4 agree) 8/10

Excellent sci-fi survival that is quite polished and fun even at this stage of Early Access. I hope they will concentrate on single player aswell, since i have no interests in multiplayer.

Jun 7 2017 by LW-Games


Latest tweets from @empyriongame

Missed last weeks Road to Alpha 8: Development Update V? We have you covered: Empyriononline.com

Apr 16 2018

Empyrion Pirates, ahoy! ☠️ #WorkshopWednesday __ Check out ZoulouAlpha's workshop: Steamcommunity.com

Apr 4 2018

Happy Easter! :)

Apr 1 2018

Empyrion Alpha 8.0 DEV BLOG IV available right now! SSG, food, drops, medical items, status effects, green&red wall… T.co

Mar 28 2018

Incoming! New dev blog with even more progress updates on Alpha 8.0 out now: Empyriononline.com 🤗🤖

Mar 16 2018

R.I.P. Stephen Hawking 😔

Mar 14 2018

Is Alpha 8.0 making any progress? Absolutely! Check out the new dev blog over here: Empyriononline.com

Mar 9 2018

Empyrion Workshop Top 5 - what are last weeks most popular uploads? 🤖 Find out with a click on the pictures... Fb.me

Mar 1 2018

Happy Valentine's Day! <3 <3 <3 Don't miss the Alpha 8.0 Dev Blog Q&A about the upcoming LARGE PLANETS! Empyriononline.com

Feb 14 2018

#indiedev @EmpyrionGame Alpha 7.6: Out Now + Alpha 8 preview Empyriononline.com #gamedev #gaming T.co

Jan 30 2018

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