Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.

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RSS Articles

We are back with this Saturday's update: more interior damage! Luke returns with this new video showing off a new bridge and improved interior damage mechanics. We now have fire, more smoke, more scorching, and physics events! We hope you enjoy it, and make sure to leave a comment!

Interior Damage Mechanics: Galaxy Class

Interior Damage Mechanics: Galaxy Class

News 4 comments

We're back this week with a look into how the interiors function ingame while in battle! And of course, we must test it on the lovely Galaxy Class since...

Weekly Update: A First Person Preview

Weekly Update: A First Person Preview

News 8 comments

We are back with our weekly update! This week, you fans will take a look into our pre-alpha interiors with animations!

Weekly Update: Century Class Engineering Concepts

Weekly Update: Century Class Engineering Concepts

News 7 comments

We're back with another Saturday update! This week: Century Class (our hero ship) engineering concepts!

Weekly Update: Damage Decals and Particle FX

Weekly Update: Damage Decals and Particle FX

News 12 comments

We are back again with our weekly Saturday update, this week with damage decals and explosions!

RSS Files
Model Viewer v1.7

Model Viewer v1.7

Demo 22 comments

The NanoFX Model Viewer is a utility that allows you to view models with the same graphical effects that will appear in Star Trek Excalibur. This latest...

Model Viewer v1.6a

Model Viewer v1.6a

Demo 7 comments

The NanoFX Model Viewer is a utility that allows you to view some ship models with some of the graphical effects that will appear in the final release...

Comments  (0 - 10 of 453)
forumhaxxor1337
forumhaxxor1337

What a Fantastic Work!
Alpha?...

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milklyway824
milklyway824

that's good news ;)

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milklyway824
milklyway824

so the development is postponed again...?

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BenjiTheWalrus Creator
BenjiTheWalrus

No

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EmperorAlexander
EmperorAlexander

Did you guys ever post a video showing the TNG cloaking effects?

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hellodean
hellodean

EmperorAlexander actually there is, dating back from 2012

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joshdf
joshdf

I don't recall a video having been posted, only stills (which are still in the photo gallery here at IndieDB). Needless to say, all that work was done in the Evolved engine and is no longer relevant.
No doubt we'll have many options available to achieve a screen accurate effect in UE4!

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Darkalonn
Darkalonn

It is a open world game ?

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lindawgs
lindawgs

hello I would like to help support this project but I have no game development experience but I would like your advice on what would be a good game development job for someone like me and this year I will be doing a game development course at university and the reason why I want to do this is to learn some skills and so that I could do some work in my spare time so I would like to know how to help with this project and also do you allow 16 year old teenagers to help with this project?

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lindawgs
lindawgs

so have you guys planned a release date for this project yet?

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BenjiTheWalrus Creator
BenjiTheWalrus

There will be no planned release until we are at an adequate state for an alpha build.

Reply Good karma+6 votes
GruenerTeufel2
GruenerTeufel2

How far is the alpha

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Excalibur
Platforms
Windows
Developer & Publisher
Avalon Studios
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Stexcalibur.com
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Latest tweets from @stexcalibur

RT @obidon1: It's so important than Trekkers feel ownership of @startrekcbs Whilst we won't please everyone, my performance is d… T.co

15hours ago

Experimenting with Galaxy LCARS T.co

May 20 2017

Tune in to our latest score, composed by Miguel Johnson! Soundcloud.com

May 17 2017

RT @startrekcbs: At the edge of the universe, Discovery begins. Cbs.com #StarTrekDiscovery T.co

May 17 2017

Luke walks us through the progress on Excalibur's interior damage FX in this Saturdays update video! Youtu.be

May 13 2017

RT @Serephucus: @STExcalibur You guys have really been upping the social media game recently. Can't wait to jump into some Excalibur quickbattle!

May 10 2017

WIP Wednesday: Making use of UE4's GPU particles! T.co

May 10 2017

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