Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Space Engineers has sold over 1.6 million copies since launch.

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The update is primarily focusing on pistons, rotors, landing gears, and grid deformations. These mechanics have been a top priority for the SE team during the last year - to have these things be as robust, stable, and intuitive as possible. The game’s physics are now more stable and creations shouldn't break, explode or do uncontrollable things under normal conditions with default settings.
You can read about the changes to physics in great technical detail on Marek Rosa’s blog: Blog.marekrosa.org


Additionally, the Mod API and Programmable Block API has received some massive updates in this release so be sure to check it out if you are a modder or a scripter!

Full list of bugfixes and improvements: Forum.keenswh.com

Update 1.184.8 - Beta Improvements

Update 1.184.8 - Beta Improvements

News

Hello, Engineers! We are getting extremely close to the next major release with the team reviewing the last few remaining details before we can let it...

Announcing the winners of the Space Engineers Screenshot Competition

Announcing the winners of the Space Engineers Screenshot Competition

News

It was a hard process trying to decide the best 16 images from over 200 that were submitted but we have now come to a conclusion with Marek himself choosing...

 Update 1.184.7 - Beta Improvements

Update 1.184.7 - Beta Improvements

News

Hello, Engineers! The team continues to mainly focus on the next major release but in today's update we still have some nice improvements for you. Character...

Halloween Update 1.184.6 - Skin Crafting & Ghost Skin

Halloween Update 1.184.6 - Skin Crafting & Ghost Skin

News

Hello, Engineers! Today’s update comes with an exciting new addition - the Skin Recycler! With this, you can recycle your unwanted or duplicate skins...

RSS Related Files
Addon Files

Addon Files

The City of Rapture Full Version

Welcome to Rapture! This Version includes the lighthouse, 1st mission (welcome to rapture) and the beginning of the medical pavilion.

Scarcity mod update 3

Scarcity mod update 3

Scarcity mod Full Version 5 comments

Previous version was apparently braking the game. This version is primarily a compatibility update for version 1.035, but small changes were made for...

Scarcity mod update 2 (self-extractor)

Scarcity mod update 2 (self-extractor)

Scarcity mod Full Version

Re-balance update mostly: lowered refining times by about 10% for all ores except uranium, which was increased even further (1 refinery produces enough...

Scarcity mod update 2

Scarcity mod update 2

Scarcity mod Full Version

Re-balance update mostly: lowered refining times by about 10% for all ores except uranium, which was increased even further (1 refinery produces enough...

Scarcity mod update 1

Scarcity mod update 1

Scarcity mod Full Version

fixed mod crashing the game issue with version 1.033

Comments  (0 - 10 of 218)
Scadden
Scadden

Hey guys I love this game. I need some help with OBJ export for ships, posted a comment in steam but no one can help. Not sure if I'm making the ships correctly for export. Is there a forum I could use?

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BetaVirus
BetaVirus

It is now in beta but we have so much more to look forward to! I can't wait for that game to get close to its retail release.

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Guest
Guest

This is an absolutely amazing game--hands down. Each time I play, some new little thing happens that keeps me enthralled, even if it's just sitting in a pilot's chair and taking in a spectacular view, or feeling proud that I got some ship I figured out how to build to fly. Wonderful work, KEEN. I hope you keep it going!

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turker367
turker367

I love this game, i playing my every free time you should try Space Engineers

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neilpeterson
neilpeterson

I love this game... and I'm only into it for 1257 hours! It's so addictively challenging and you can learn so much from the tech in this game. Definately the next step for minecraft lovers.

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pizzixta
pizzixta

I love this game ! Congratulations for this wonderful beta ! :)

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benwormall
benwormall

NO MAN's SKY was a GIGANTIC LET DOWN compared to this

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Space Engineers
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Highest Rated (24 agree) 10/10

Space Engineers is game in Alpha state, but offers more hours of entertainment than many released games. It's space sandbox where you can build, fly and crash ships. Building is very intuitive and feature various blocks, including reactors, cockpits, gyro, thrusts, turrets, armors, interiors and many other blocks. In latest update motor block has been added which allows many new designs. Flying performance depends on design, especially reactor, thrusts and gyro placement. Crashes looks awesome…

Dec 7 2013 by pikacc

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Twitter

Latest tweets from @spaceengineersg

RT @marek_rosa: Natiq Aghayev (art director in @KeenSWH) about creating art for Space Engineers. At GDS Prague 2017 @defontenT.co

12hours ago

RT @CaptainJackYT: Space Engineers | MASSIVE PHYSICS UPDATE!! Youtu.be

14hours ago

RT @w4stedspace: It's time time again... for a little clang-inspired testing :P Youtu.be

14hours ago

RT @_BrantM: Find me in Paris tomorrow and receive a copy of SE signed by the team that brought you this week's update! T.co

Nov 17 2017

RT @rocket2guns: Thirty minutes: Stationeers dev stream on Twitch.tv. Warmup recommendation is Space Engineers physica… T.co

Nov 17 2017

RT @MedievalEng: Join us Tuesday, Nov 21st for our live stream featuring biomes, resources, and a major mystery feature!… T.co

Nov 17 2017

RT @STORI3D_PAST: Well done @KeenSWH @Xocliw @marek_rosa! T.co

Nov 17 2017

We are now live! Twitch.tv T.co

Nov 17 2017

RT @stucow: Major physics overhaul?! looks like it might be time for me to put another 600 hours into Space Engineers T.co

Nov 17 2017

RT @CaptainJackYT: The story of @SpaceEngineersG so far... "A New Bug" "CLANG Strikes Back" and now.... "Return of The Developers!"… T.co

Nov 17 2017

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