What is it?

UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

Who is it for?

Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK?

Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.

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New update to The Wizards allows players to explore game's fantasy world with free movement combined with free teleportation. Carbon Studio made sure to introduce other new features such as hidden paths and item pick-ups to make free exploration more rewarding.

The update introduces two new ways to explore the world in place of the old scheme. Players can now choose between free movement controlled with the left stick/trackpad on the controller and free teleportation to any flat surface in reach. It is also possible to combine both ways of exploration. In addition to the new movement types, the update features new map areas, pick-ups, and new interactive world elements, crafted to encourage thorough exploration and reward players.

“We’ve strongly underestimated how common is the need for free movement among VR community. It turned out that more and more players get their “VR legs,” which makes them find free movement as the most convenient and immersive method of locomotion. Our players asked for free locomotion and they were totally right about it - thanks to this feature The Wizards delivers a strong feeling of exploration and is more fun to play.” Paweł Gajda, Manager at Carbon Studio

The Wizards is available on Steam and Oculus Store from July 28th for $19.99 ($16.99 during the discount). For more information make sure to visit The Wizards Steam Page.

Some news about Cyborg Arena since Greenlight !

Some news about Cyborg Arena since Greenlight !

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With a new trailer, website, screenshots and features !

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Our story working as indie dev while having full time jobs

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We are Thang & Dzung Phung Dinh brothers from Hanoi, Vietnam. During the day, we work full time on for professional movies and video game studios, but...

The Maestros RTS - Particles & Visual Effects

The Maestros RTS - Particles & Visual Effects

The Maestros 1 comment

How we create particle effects for The Maestros to give units and abilities a little extra punch!

Bionite Origins Updated Teaser for SinglePlayer

Bionite Origins Updated Teaser for SinglePlayer

BIONITE: Origins™

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Dominate the battlefield and destroy armies of bio-engineered mutants with powerful helicopters and weapons in a colourful environment !

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Gladiators of the Arena [GOTA]

Hack 'n' Slash

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Elium - Prison Escape

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Silent Hill: The Gallows (Working)

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Or «A dream in the fall of 1993» will slightly lift the veil of secrecy about those events. Immerse yourself into the mindflow of the participants...

Comments  (0 - 10 of 125)
GreenForest
GreenForest

I think you bearly moving all I seen was assets and low poly mesh's I hope to see GUI inventory and sound composition's.

Reply Good karma Bad karma+1 vote
TheWalshinator
TheWalshinator

Hey guys, been on the group for a while but I don't think I ever really introduced myself here. I'm Daniel (most people know me as Dan, TheWalshinator or Walsh) and I'm the project leader at Walshinator Productions, where me and my currently small team are working on a first-person psychological horror game series called ALWAYS HUNTING, a prototype for the first of which (Jacob's Story) is currently in development.
Indiedb.com
Help is always welcome and greatly appreciated, so if you are interested in helping out or just want to chat (which I'm totally fine with), feel free to send me a PM or hit me up on Skype (thewalshinator1). I'll say now that we do not currently have a budget, so paid work isn't an option right now but might become available in the future, because I plan to launch a fundraiser campaign after the prototype's three levels are completed.

Reply Good karma Bad karma+1 vote
Guest
Guest

UDK is no longer going to be updated and will stay as it is...abandoned

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Devdan
Devdan

I don't think it's really a problem since UDK is almost fine as it is. My only grip is that the C++ source code is locked and we are now stuck with Unreal Script forever...

Reply Good karma Bad karma+2 votes
T-F
T-F

Hey guys, check this out Indiedb.com . They need help with the UDK, it would be extremely cool to play this.

Reply Good karma Bad karma+1 vote
FireSpawn
FireSpawn

How are you using Unreal Engine 4? I thought that wasn't available to the public yet? It looks great none the less.

Reply Good karma Bad karma+4 votes
slipkid69
slipkid69

Another great piece of kit.

Reply Good karma Bad karma+3 votes
rares215
rares215

OMG i don`t believe this, in Game Dev Tycoon i named my company UnReal Entertainment XD and now i noticed that there exists Unreal Development XD

Reply Good karma Bad karma+1 vote
Guest
Guest

Are you serious that you never heard of Unreal Tournament games or any game that uses Unreal's engine?

Reply Good karma Bad karma+2 votes
sargent991
sargent991

Hey all,i'work in "FPS"Game we want programming plz ineed help,pm

Reply Good karma Bad karma+1 vote
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Highest Rated (7 agree) 10/10

Best game engine ever!

Nov 29 2010 by Vizard

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