What is it?

UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

Who is it for?

Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK?

Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.

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Hi everyone and sorry for the lack of updates in the last 2 months, I was a little busy at the time but I'm back working full speed.

AI Upgrades

Environments have been fleshed out and AI behavior has been upgraded. They can now search and report to others, and attack much more aggressively.

While most combat encounters will be at brutally too close for comfort range, the AI have been upgraded to move and take cover more effectively in larger, open environments as well.

The future of AI

One of Trepang2's strengths is its AI. AI hasn't changed much in the last couple decades of FPS games, with most complex enemy behavior now being relegated to level designers, not AI programmers. Most enemy "AI" is really just movement following level scripts and triggers (i.e. when the player enters the room, move to these positions and shoot at him).

The problem with this is that it often leads to inconsistent, erratic and "psychic" behavior. It always feels like enemies are just waiting until you reach the next trigger (even if they didn't see you) to start their next behavior, whether it's an ambush, retreat or even moving to attack the player. It's also extremely tedious for the designer, and as an indie I don't have access to a level scripting team or QA team to fix hundreds of level scripting bugs.

So with this in mind my ambitious goal is:

To make the best AI ever in an FPS game.


The last attempt was FEAR in 2005, and I'm confident I'll do much better with modern technology and improving on their ideas.

Currently the AI already outshines most modern games out there, AAA or indie (with the exception of a few nasty bugs), despite being so early WIP. I'm in the process of rewriting the goal system now (defending, patrolling etc), and it should be in a working state by next month. By then, be ready for some truly next generation AI, that can counterattack, prepare ambushes, and many other tactics and strategies, without using any scripts or triggers.

HD Weapons

As you might have noticed, we've got HD remakes of those cartoony placeholder guns. The overall presentation is being upgraded at the moment, aiming for near photorealism.

November Update


November Update


November Update


Demo

I have to apologize, I announced releasing a demo a couple months ago but I decided the quality wouldn't have been high enough. I'm aiming for much better graphics and AI for an overall much more immersive and high quality experience. Perhaps sometime in early-mid 2018 this demo will be available to the public, please stay tuned and follow for more news!

Some other random gameplay videos:

Military Base arena map released for Cyborg Arena

Military Base arena map released for Cyborg Arena

Cyborg Arena

Cyborg Arena is now featuring the adventure maps along 3 arena maps !

The Maestros - Meet The Knights of Teutonia

The Maestros - Meet The Knights of Teutonia

The Maestros

With our Closed Beta Weekend coming up, it's time for you to meet our first faction, The Knights of Teutonia!

The Maestros RTS - Injecting Humor

The Maestros RTS - Injecting Humor

The Maestros 1 comment

Where/how do we add humor to a multiplayer-focused game like The Maestros to give it the lighter atmosphere we intend? Step 1: Death VFX.

Cyborg Arena released in Early Access

Cyborg Arena released in Early Access

Cyborg Arena 2 comments

Cyborg Arena has been released on Steam in Early Access, with some additional updates and fixes !

Add game Games
Aerial Destruction

Aerial Destruction

Combat Sim

Dominate the battlefield and destroy armies of bio-engineered mutants with powerful helicopters and weapons in a colourful environment !

Action Alien

Action Alien

First Person Shooter

Jump into the action and battle your way through hordes of aliens from canyon deserts to tropical islands ! Complete the story-driven levels by collecting...

Cyborg Arena

Cyborg Arena

First Person Shooter

Cyborg Arena is a first person shooter taking place inside 4 arenas set inside various destructible environments playable with 3 customisable game modes...

CryoSoldier

CryoSoldier

Platformer

CryoSoldier is a upcoming platformer game utilizing heavy apex physx technology.

ProjectNimbus

ProjectNimbus

Third Person Shooter

Project Nimbus, a very high speed mecha combat game where the player controls flying giant robots called Battle Frame fighting army of enemies. Set in...

The Maestros

The Maestros

Real Time Strategy

The Maestros is an online multiplayer real-time strategy (RTS) game set in a humorous fantasy world where you control a commander and his squadron of...

Unbridled Horror

Unbridled Horror

First Person Shooter

Unbridled Horror - психологический мрачный хоррор от первого лица про девочку, впавшую в состояние...

RoonSehv: NeTerra

RoonSehv: NeTerra

Adventure

A myst-like fan-game based on the story of Myst. The game takes place in the world of Myst in a parallel story of Atrus and his family. The engine of...

A Dream In The Fall

A Dream In The Fall

Platformer

Or «A dream in the fall of 1993» will slightly lift the veil of secrecy about those events. Immerse yourself into the mindflow of the participants...

Gladiators of the Arena [GOTA]

Gladiators of the Arena [GOTA]

Hack 'n' Slash

Gladiators of the Arena is an upcoming rpg hack 'n' slash game developed by Creative Oven Studios using Unreal Development Kit. You play as a slave gladiator...

Comments  (0 - 10 of 125)
GreenForest
GreenForest

I think you bearly moving all I seen was assets and low poly mesh's I hope to see GUI inventory and sound composition's.

Reply Good karma Bad karma+1 vote
TheWalshinator
TheWalshinator

Hey guys, been on the group for a while but I don't think I ever really introduced myself here. I'm Daniel (most people know me as Dan, TheWalshinator or Walsh) and I'm the project leader at Walshinator Productions, where me and my currently small team are working on a first-person psychological horror game series called ALWAYS HUNTING, a prototype for the first of which (Jacob's Story) is currently in development.
Indiedb.com
Help is always welcome and greatly appreciated, so if you are interested in helping out or just want to chat (which I'm totally fine with), feel free to send me a PM or hit me up on Skype (thewalshinator1). I'll say now that we do not currently have a budget, so paid work isn't an option right now but might become available in the future, because I plan to launch a fundraiser campaign after the prototype's three levels are completed.

Reply Good karma Bad karma+1 vote
Guest
Guest

UDK is no longer going to be updated and will stay as it is...abandoned

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Devdan
Devdan

I don't think it's really a problem since UDK is almost fine as it is. My only grip is that the C++ source code is locked and we are now stuck with Unreal Script forever...

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T-F
T-F

Hey guys, check this out Indiedb.com . They need help with the UDK, it would be extremely cool to play this.

Reply Good karma Bad karma+1 vote
FireSpawn
FireSpawn

How are you using Unreal Engine 4? I thought that wasn't available to the public yet? It looks great none the less.

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slipkid69
slipkid69

Another great piece of kit.

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rares215
rares215

OMG i don`t believe this, in Game Dev Tycoon i named my company UnReal Entertainment XD and now i noticed that there exists Unreal Development XD

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Guest
Guest

Are you serious that you never heard of Unreal Tournament games or any game that uses Unreal's engine?

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sargent991
sargent991

Hey all,i'work in "FPS"Game we want programming plz ineed help,pm

Reply Good karma Bad karma+1 vote
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Best game engine ever!

Nov 29 2010 by Vizard

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