What is it?

UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

Who is it for?

Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK?

Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.

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Hey crew. We have good news today. TARTARUS has officially been selected to be a finalist at Terminus Game Awards. You can try TARTARUS at Terminus Event+Conferance (Atlanta, GA) between 21-24 June.

ScreenShot Saturday 006

You can take a look and follow us on Steam

New Update 1.04

New Update 1.04

Silent Hill: The Gallows (Working) 2 comments

New Update: Silent Hill: The Gallows v1.04.

Empathy release date announcement and trailer!

Empathy release date announcement and trailer!

News 1 comment

Our team is proud to announce that Empathy: Path of Whispers will release on May 16! We can’t wait for you to experience the intriguing world we’ve...

Seek 20K Plays!

Seek 20K Plays!

Seek

A small compilation of funny moments in Seek. An indie horror game.

SpaceWays Demo is now available!

SpaceWays Demo is now available!

News

Announcing the new SpaceWays Demo, available now!!

Add game Games
Aerial Destruction

Aerial Destruction

Arcade

Dominate the battlefield and destroy armies of bio-engineered mutants with powerful helicopters and weapons in a colourful environment !

Action Alien

Action Alien

First Person Shooter

Jump into the action and battle your way through hordes of aliens from canyon deserts to tropical islands ! Complete the story-driven levels by collecting...

Silent Hill: The Gallows (Working)

Silent Hill: The Gallows (Working)

Third Person Shooter

Silent Hill: The Gallows - это фанатская версия игры, основанная на вселенной "Silent Hill: Downpour", рассказывающая...

Lethe - Episode One

Lethe - Episode One

Adventure

Lethe is a first person adventure with survival horror elements. Explore an atmospheric and frightening world and uncover the dark secrets of your origins...

Gladiators of the Arena [GOTA]

Gladiators of the Arena [GOTA]

Hack 'n' Slash

Gladiators of the Arena is an upcoming rpg hack 'n' slash game developed by Creative Oven Studios using Unreal Development Kit. You play as a slave gladiator...

A dream in the fall

A dream in the fall

Adventure

Or «A dream in the fall of 1993» will slightly lift the veil of secrecy about those events. Immerse yourself into the mindflow of the participants...

Clockwise

Clockwise

Adventure

Clockwise "Clockwise" is an adventure, puzzle, horror game with different playthroughs. It combines the feeling of being watched with the ones of confusion...

Why is the Princess in a Magic Forest?!

Why is the Princess in a Magic Forest?!

Adventure

Max is on an epic quest to save the legendary princess in the fabled magic forest where anything is possible. The twist? Max is the weakest hero ever...

Seek

Seek

Adventure

In the age of Enlightenment (1700-1800), Damien, husband and father, is returning to his home village after receiving a letter from his wife. Upon arrival...

Cyborg Arena

Cyborg Arena

First Person Shooter

Cyborg Arena is a first person shooter taking place inside 4 arenas set inside various destructible environments playable with 3 customisable game modes...

Comments  (0 - 10 of 125)
GreenForest
GreenForest

I think you bearly moving all I seen was assets and low poly mesh's I hope to see GUI inventory and sound composition's.

Reply Good karma Bad karma+1 vote
TheWalshinator
TheWalshinator

Hey guys, been on the group for a while but I don't think I ever really introduced myself here. I'm Daniel (most people know me as Dan, TheWalshinator or Walsh) and I'm the project leader at Walshinator Productions, where me and my currently small team are working on a first-person psychological horror game series called ALWAYS HUNTING, a prototype for the first of which (Jacob's Story) is currently in development.
Indiedb.com
Help is always welcome and greatly appreciated, so if you are interested in helping out or just want to chat (which I'm totally fine with), feel free to send me a PM or hit me up on Skype (thewalshinator1). I'll say now that we do not currently have a budget, so paid work isn't an option right now but might become available in the future, because I plan to launch a fundraiser campaign after the prototype's three levels are completed.

Reply Good karma Bad karma+1 vote
Guest
Guest

UDK is no longer going to be updated and will stay as it is...abandoned

Reply Good karma Bad karma+1 vote
Devdan
Devdan

I don't think it's really a problem since UDK is almost fine as it is. My only grip is that the C++ source code is locked and we are now stuck with Unreal Script forever...

Reply Good karma Bad karma+2 votes
T-F
T-F

Hey guys, check this out Indiedb.com . They need help with the UDK, it would be extremely cool to play this.

Reply Good karma Bad karma+1 vote
FireSpawn
FireSpawn

How are you using Unreal Engine 4? I thought that wasn't available to the public yet? It looks great none the less.

Reply Good karma Bad karma+4 votes
slipkid69
slipkid69

Another great piece of kit.

Reply Good karma Bad karma+3 votes
rares215
rares215

OMG i don`t believe this, in Game Dev Tycoon i named my company UnReal Entertainment XD and now i noticed that there exists Unreal Development XD

Reply Good karma Bad karma+1 vote
Guest
Guest

Are you serious that you never heard of Unreal Tournament games or any game that uses Unreal's engine?

Reply Good karma Bad karma+2 votes
sargent991
sargent991

Hey all,i'work in "FPS"Game we want programming plz ineed help,pm

Reply Good karma Bad karma+1 vote
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Highest Rated (7 agree) 10/10

Best game engine ever!

Nov 29 2010 by Vizard

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