This is a full beta multiplayer candidate. Please uninstall Open Beta 1, and download and install this version.
The conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod originated in the late twentieth century, when a meteor carrying a mysterious substance struck the Tiber river in Italy. It was named Tiberium, which composed of valuable elements. Although Tiberium has proven to be an important source of income when refined, it is fatally toxic, and its contagious spread threatens all life on earth.
GDI was formed in 1985 by the United Nations as an international security force set to combat global terrorism. Conceived as a united peacekeeping military force, GDI depends on the technological sophistication of its weaponry, and the superior training and loyalties of its officers.
At the same time, the Brotherhood of Nod, led by the charismatic Kane, grew to prominence. Working largely in third world countries, wherever there was discontent and unrest, there was Kane. With the promise of a New World Order and bankrolled by the illicit Tiberium research and trade that Kane made famous, Nod began to gain power. A few scattered, disaffected units grew into an army with powerful atomic weaponry, ruthless tactics, and a Tiberian fortune.
Where GDI stands for international stability and the containment of Tiberium's expansive spread, Nod seeks to overthrow the established order and build a world centred on Tiberium research.
Renegade X is a tactical First and Third Person Shooter with Real Time Strategy elements, set in the Command & Conquer universe. It is a high quality award-winning free indie game being created on the Unreal Development Kit. Originally, Renegade X was an Unreal Tournament 3 mod, and the beta won six awards, including "#2 Best Vehicle Set" for the Making Something Unreal Contest, "#3 Best Upcoming Mod" for the Mod of the Year Contest in 2008, and "#2 Best Multiplayer" in 2009's MOTY.
In 2010, Totem Arts made the decision to make Renegade X a standalone game, available to everyone. Since then, the team has released a singleplayer mini-campaign called Operation Black Dawn. Black Dawn was released in January 2012, and it is a demonstration of what's to come. We are currently developing the awaited multiplayer version, which has yet to be released.
Hey there Renegade-X fans! It's been awhile since our last update.
While I can't say things have been moving fast, they have indeed been moving. I'm happy to announce that we're in the process of ramping up to a Beta 3 release within the next few weeks! We have a pretty substantial changelist, and we hope it will address many of the major crashes that have been plaguing Renegade-X up to now. Keep in mind, this will still be a Beta release, and we realize it's far from perfect ;). We don't have an exact ETA yet, but we're working hard to get it out to all of you to play and test as soon as we can!
If you took the time to read through the whole changelist, you may have noticed an interesting item:
- Replaced old java launcher with a brand-new WPF launcher. Pretty UI, update checks, community banners and more!
That's right, we've developed a shiny new launcher!
While the launcher will be included in the Beta 3 release, we thought you might be getting a little impatient, so you can download the new launcher right here, right now.
That's all for now folks, but keep an eye on our website for the Beta 3 release!
Highest Rated (7 agree) 10/10
Free and graphics are impossible, or at-least that is what these companies are telling us these days. Renegade-X will change this...
Sep 23 2012, 4:17pm by cirex
Lowest Rated (15 agree) 3/10
I played through half of the campaign and suffered through two system lockups which required shutting down my computer via the power button. The graphics were pretty decent... Comparable to games from 2008-2009, but the overall (lack of) brightness makes it difficult to discern any details in their work. It seems pointless to me to put so much effort into environments and then make them so dark that you can't see what you're doing without jacking up the gamma in your video card control panel. AI…
Jan 29 2012, 11:25am by Aircraftkiller