Windows build of the pre-alpha version featuring a hub, 4 levels, and a race challenge in the first level.
Today we have some development and community updates on ManneKin: Hessler Storage, let's go through some new features and implementations.
Tension building in a game is something I've wanted to focus on, I want you to feel that fear before anything happens like a jumpscare, if one happens...
Level updates and screenshots are the subject for today as we also give you news on the upcoming demo!
Watch the short Pre Alpha trailer, and download the PC Pre Alpha of Burial Stone.
Imagine if in 1998 Lucasarts had take everything they learned from the X-Wing series, their first person shooter franchises (Outlaws, Dark Forces), and...
Today we're releasing out 0.2 pre-alpha. It includes most of the core plot and gameplay elements for chapter one (we've got six chapters planned). It's...
Most notable change: Re-implemented very simple 3D interactions. No animations yet but there are seemingly no bugs now.
Most notable change: Re-implemented very simple 3D interactions. No animations yet but there are seemingly no bugs now.
Here is the new update. It is focused on night battles and updates the UI visual style. This will be last free public release, excluding bug fixes.
Naval Hurricane 0.05a update. It is focused on night battles and updates the UI visual style.
New sprites and restorative equipment added to v0.6.1.
3 playable map scenarios, buggy 3D battle scenes and more.
Public pre-alpha release 0.04a is available on IndieDB now. It focuses on the basic fog visibility system but also adds commanders and a new water pressure...
Public pre-alpha release 0.04a. It focuses on the basic fog visibility system but also adds commanders and a new water pressure damage mechanics.
Version 0.2.7: Item sorting. Marking and selling junk. Weapon Selector layouts. Keyboard weapon shortcuts.
Various fixes and enhancements -- it's closer to a vertical slice
A lot of bug fixes and optimisations but this is just about testing the new Windows build process to reach a more users.
A lot of bug fixes and optimisations but this is just about testing the new Linux AppImage build process to reach a more users.
Public pre-alpha release 0.031a. It is focusing on UI and damage model improvements.
A number of changes. Currently adding equipment management to make gameplay more interesting.
v0.0.0.3 is finally here, along with a hotfix; new weapon, new secrets, new enemy type!
Early Access Pre Alpha Build v 0.0.3 Free Demo Build
The first pre-alpha public release 0.022a is ready.
Pre-alpha 0.022a. First public version of Naval Hurricane.
Welp, the pandemic really kicked the crap out of us. Sadly, we weren't able to meet the goals we set a few months ago. A lot has changed. Some of our...
A lot more than initially planned has been added to v0.0.0.3 of Retroninjacyberassassin!
New gameplay trailer and some other information on Outliver: Tribulation’s game development progress.
Mostly bug fixes and optimizations to keep performance up with larger grids on older machines. Also, full map from screenshots re-enabled.
You can tag anything on Indie DB on Indie DB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.