Various fixes and enhancements -- it's closer to a vertical slice
Updates & fixes:
- AI paths to primary target if blocked by player units
- Plug'n play controller support with input device specific button icons
- Removed 1 step to interaction execution
- Can cycle between equipment and targets just before interacting with a target
- Fixed: Move to new cell before interaction doesn't show updated hit rates based on elevation
- Error sound when moving to enemy occupied cell or out of move range
- Input buttons have bouncing arrows
- New portraits for units -- large and small
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Controls
Device---------------------------Joypad-----------------Keyboard
Move/Change selection------------D-Pad/L. Analog--------Direction keys
Select/Execute/Menu--------------Right face button------X
Deselect/Cancel/Close------------Bottom face button-----Z
Single range/Next equipment------Top face button--------S
All ranges/Next equipment--------Left face button-------A