Don't miss the chance to grab the game with at 70% price drop during the Steam Bash Bash event.
Let's quickly take a look at what has been added and fixed during the first week.
Wishlist to not miss it and be among the first to play Kingdomfall!
The crossbow is finally ready. It deals more damage and it's hit is considered as heavy, so it can push an enemy back. It will be represented by two characters...
The free demo version released specifically for the Steam Next Fest is now available for download from the game's main page.
Blood effects are essential visuals of combat so I'm working on improving them. Recently I had a solution with dynamic blood wounds - in future I'll try...
The Control game mode multiplayer test has just finished! I'm happy to share some videos featuring gameplay of several characters.
The bug fixing was going too well last few weeks, so I decided to try implement my old idea with Raid game mode. And I've started with a boss character...
Kingdomfall - early access trailer & Steam store page open!
Playing as Elf-Rogue — hunting orcs in the forest ruins. Both will be playable characters at the early-access launch.
The AI feature was in development for a long time already, but I always wanted to polish it a a little bit more before making any videos about it.
After a few weeks of intensive testing I'm happy to share the alpha trailer! It includes the action scenes with all the features I've been sharing recently...
The time has come to for the Arcane magic! The most tricky and unusual one in the game
We've spent last few weeks working on magic for the game. First one was the fire magic. Right now there are four magic spells available: fire ball, fire...
Trebuchet VS castle walls and towers, fully controlled by one person, big firing range, deadly shell that can kill a few people at once.
I've started to invite friends to test the game for stupid bugs, and get some early feedback on the combat system. This time it was the bows turn. Looks...
I can finally share some mechanics related to Siege. In this particular video you can see how you can use catapult to destroy castle walls. Tower walls...
Another map just got close to completion. Small closed arena map ideal for small battles. Ballistas, fire sources for fire arrows & deadly pikes are at...
I've finally finished the first map that was in the game, this also my first level designer experience. Small forest map includes a camp, cave with old...
What fantasy game wouldn't be better with some alive skeletons and explosive barrels? Especially combined with dynamic Bow&Fire; mechanics and challenging...
Hello everyone! I continue working on Shipwreck map, this time it got an update and become much bigger, with small forest and a big lake. I've also started...
Ballista handling test: hand placement + locomotion blend space including stand&crouch; idle/movement. Hands are placed exactly on the handles, character...
I've eventually spent last week working on character movement and archery, so check out the latest result)
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