Exposing more of the gallery's secrets as the console ports are nearing completion!
Hey all, here comes a little unscheduled update. There is a new trailer for Crystals Of Irm! đź’Ž
We are currently working on the so called "Victory-Scenes". With them a very important feature will be implemented: Staying inside a session after the...
Haunting voices, late night TV shows, puzzles and more - our final bumper dev update before launch!
Well, it's been a while since our last update. While troubleshooting a light bleed issue, we realized that we needed to put some more work into properly...
A new formicarium tier, featuring fire ants, is arriving on July 27th! Watch the updated trailer now!
We're here to update you all on DoomsDay's progress over the past two weeks!
Meet the actors that will play your six Murderous Muses and find out how to interact with them in game...
What we've been working on and what you can expect to find in this first-person supernatural mystery!
A quick update on the launch of Chapter 6 of Depths of Sanity, including early test footage of a Stalker enemy that will be trailing you during the finale...
Before the holiday we're checking with our progress on the finale chapter of Depths of Sanity, including our release window, info on multiple endings...
Pre Early-Access Dev Update #8 “Make yourself at home” We were all, both dev & players, really eager to get this update, and here it is! The notorious...
You’ve probably noticed significant differences in the scale of the depicted objects and characters on the FnS screenshots. At the very early stage...
Hey everyone! Ri Ra is here, the Fog’N’Silence designer. And this is our first devlog about the game. This first one is more like an introduction...
We're really happy to showcase a brand new demo for Blooming Business: Casino with much more content! Try our demo on Steam from the 21st to the 24th...
The long-awaited dev log for the progress of ABOMINATION: A Ram's Tale
Steam is a difficult beast to grapple with. It's been nearly a month since the page for "Trail of the Damned" launched. How have things been going? Have...
Updates on where we are in Chapter 5's development.
Trail of the Damned recently launched its Steam page and it's summoning your wishlist! This terrifying single-player horror experience combines elements...
Introductory post for BMSC's ModDB page, clarifying its purpose and providing an update on current progress (as of 25/06/21).
In a conversation with our Creative Director, Annie Grudeva, we delve into how the art team took one of our key characters from concept to realisation.
Greetings, Arms Dealers! In this short video you will see the battle check. (Early Gameplay Footage.)
Let's delve into Unity's High Definition Rendering Pipeline (HDRP) and why we decided to utilize this pipeline to develop our debut game Elegos.
In this Dev Update I will talk a bit about the sound in the game, as well as the updated Wilderness area.
Welcome to Dev Update #6. Not too long ago, I released a demo. I worked in some feedback and also started to rework the areas
In this update we will talk briefly about the creation of cursed tank designs (hybrids).
Explore two all-new environments, unlock new tools and weapons, and enjoy a bunch of added quality-of-life features.
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