• Register
Post news RSS Tricky Tracks DevLog #002 - Bots and AI

Dev-Log #002 is here! We talk about bot development and why/how we are doing it.

Posted by on

Welcome to the second dev-log for Tricky Tracks! Today we talk about implementing the AI-System or in general: bots.
We talk about why we are developing them and what our biggest fear regarding the release of Tricky Tracks is. An AI-System or simply bots can help us with that. The difficulties during development, the current state after we got rid of them and what is coming next are further topics.

Bot Ai 1

NavMesh on the Industrial map

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.