Destruction and 'DNA System' refinements, Traffic AI, Crowd Simulations, and Hoomans 2.0.
Take a look at our process to create the Artificial Intelligence in Caapora - Oath of the Forest! When you need a very reactionary AI, you know you are...
Take a look at our process to create the Artificial Intelligence in Caapora - Oath of the Forest! When you need a very reactionary AI, you know you are...
Welcome back for another Demox log entry!This time I’m going to talk some more about the AI for the game and what I aim to achieve- or atleast what...
Pierre Vigier is a solo game developer based in France. He is interested in creating games with procedural generation, complex artificial intelligence...
My skeleton is now moving around and avoiding player attacks. Been a fun and productive week.
Exploring EQS in my UtilityAI, making Chickens flap, and Rooks soar...
I've tarted up the company website, created a host of new social media accounts, and made a start on an NPC Chicken!
Will You Snail, an unconventional platformer about outsmarting a talkative AI, dropped its first official gameplay trailer, announcing its release for...
Will You Snail is an unconventional platformer about outsmarting a talkative AI. You play as a snail going up against an evil AI called Squid, who tries...
Acolyte: Prologue is the first act in a dynamic narrative experience that gives you your own Acolyte; a digital assistant you can talk to freely without...
Acolyte is a dynamic narrative detective/puzzle game that gives you your own Acolyte; a digital assistant you can talk to freely without pre-defined dialogue...
AI in strategy games can be better. This article takes a brief look at the strategy games with the best AI and goes on to look at the technical requirements...
It's been a few weeks since our official game announcement here on IndieDB and we've been busy. Time to break down what we've been doing and how it's...
This month's dev vlog is about the utility AI system I've been working on for the last couple of weeks.
Hi everyone, today I finished big update. Dismemberment system, soldier AI and other!
More tests and experiments this week, but I think my Utility AI System is good to go!
I've been kicking the tyres of the Utility AI system that I started last week, and it seems to be holding up.
1 One the Ship is a game that I can have fun creating an Advanced (for me) AI. The story is your character goes to bed the night before with all his crew...
Whilst developing AI for Underhell today, I ran into a rather amusing issue. I walked into Terry’s Office / Saferoom and found that everyone was….dead...
Introducing the first enemy of Elfscape: Ancestors. Explaining of their AI, gameplay videos, screenshots.
FOR VERSION V20200612C New in Version 48: = Repaired a game breaking bug where automatic players could not reverse ! = The drunk mod broke the auto shift...
FOR VERSION V20200612C New in Version 42: = This updates mostly fixed bugs! = Fixed bug where the drunk walking was constantly in effect when standing...
FOR VERSION V20200612C New in Version 40: = There is now a RHD version of the bus too! (it was far harder to make than I thought :0) = The RHD Ikarus...
FOR VERSION V20200612C New in Version 32: = The Volga has been disabled for the moment, due to a serious bug, destroying people's save games :( Sorry...
FOR VERSION V20200528 New in Version 28: = The Volga has had many improvements and fixes = The bug with custom models not loading for things like the...
FOR VERSION V20200528 New in Version 24: = The mighty GAZ 24 Volga has been added !! = The huge slow communist slate of metal is now in game and driveable...
FOR VERSION V20200528 New in Version 18: = BUG FIXES GALORE! = That's pretty much it, bringing the mod to the new version of the game brought a ocean...
FOR VERSION V20200527D New in Version 17: = Busses will now spawn and be driven by the AI = The AI will no longer slow down and stop for physics objects...
Dwindle is a turn-based strategy game of vanishing options. Take turns moving a shared location chit around the board. Each move is governed by rules...
You can tag anything on Indie DB on Indie DB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.