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Tag "Dev Log"  (0 - 30 of 550)
Devlog 4 - First Milestone Down!

Devlog 4 - First Milestone Down!

News

Synthaar celebrates completing its first milestone, after a major AI overhaul and numerous bug fixes! This Devlog talks about the journey to this point...

Zero Below The Sun - A not-so-technical write-up

Zero Below The Sun - A not-so-technical write-up

News

A not-so-technical write-up with imagery and animated GIF galore of my action retro survival horror game "Zero Below The Sun", set in Antarctica.

Dev Log #5

Dev Log #5

News

Hello fellow game developers and fans! Today we're revealing more about our game's second character!

Dev Log #4

Dev Log #4

News

Hello fellow game developers and fans! Today we're revealing more about our game's main character!

Devlog 3 - Designing the UI

Devlog 3 - Designing the UI

News

Explore the progressive evolution of the interface for Synthaar, and the general design concepts behind its creation!

Dev Log #3

Dev Log #3

News

Hello fellow game developers and fans! Today we're showing you a bit of the process we had to design our logo for Constance!

Devlog 2 - The Characters of Synthaar

Devlog 2 - The Characters of Synthaar

News

Take a look at the evolution of the character art for Synthaar, and get a sneak preview of what's to come regarding equipment & species in the future!

0.909 is now live!

0.909 is now live!

News

A small update mainly focused on bug fixes, but also some minor changes

Devlog 1 - Synthaar's Design & Roadmap

Devlog 1 - Synthaar's Design & Roadmap

News

Exploring the design inspirations and intentions of Synthaar, while describing and detailing the road we'll be taking to achieve the game's goals.

0.9085 is live

0.9085 is live

News

New cliff decorations, more road tiles for added versatility and a bunch of minor fixes.

Level 1 Blockout complete

Level 1 Blockout complete

News

Level 1 blockout is complete. Finishing up blockout for level 2.

Developer Log Update #3

Developer Log Update #3

News

Update 0.47 - Eldritch Equilibrium: Stats, Health & Damage Overhaul.

#01 Titan Ascension Devlog - Just the beginning

#01 Titan Ascension Devlog - Just the beginning

News

Introducing "Titan Ascension", a puzzle game about rebuilding a robot in a desolate world. Join us!

Dev Log #2 - A look at the programming

Dev Log #2 - A look at the programming

News

Some info about the programming the basic mechanics and the upcoming coding challenges.

Dev Log 5 - Animations

Dev Log 5 - Animations

News

These are some of the animations we will be implementing in our game, regarding our player and the enemy guards

Phenomena Embattled - Log #02

Phenomena Embattled - Log #02

News

Environment overhaul, more on individual unit tactics and a first look at the very vital mini-map.

0.9 is live!

0.9 is live!

News

0.9 is now live with painting and prop placement enabled.

Dev Log 4 - Character Model

Dev Log 4 - Character Model

News

Showing the current model design for the playable character.

Devlog #1 | our developing journey | South Pole Bebop

Devlog #1 | our developing journey | South Pole Bebop

News

Hey everyone! Multiplayer Into The Breach-inspired game, South Pole Bebop, has got its first devlog video #1 covering our developing journey of South...

Props!

Props!

News

Major inheritance restructuring, paint mode done and props!

SeaPort Tycoon #16 Update - Optimize-Test-Repeat!

SeaPort Tycoon #16 Update - Optimize-Test-Repeat!

News

SeaPort Tycoon moves on! Today's update #16 is dedicated to optimizing and minor visual changes. Enjoy and don't forget to wishlist the game on Steam...

Ant Colony [3] - Quests and Flies

Ant Colony [3] - Quests and Flies

News

How my game evolved in the last Week - Devlog Ant Colony, Game about Ants. Added Features : Quests | Good looking UI | New Enemy(Fly) | Shop.

Dev Log #1 - Concept art

Dev Log #1 - Concept art

News

A quick look at the early concept art, defining the look of our game.

Painting and prop placement

Painting and prop placement

News

On painting and prop placement and the current status on the next update.

Dev Log 3 - Early environment assets & mood

Dev Log 3 - Early environment assets & mood

News

Showing off some environment tests, featuring early textures, models and scene lighting

Dev log - Difficulty options

Dev log - Difficulty options

News

I finally got around to implementing difficulty options to Zero Below The Sun.

Phenomena Embattled - Log #01

Phenomena Embattled - Log #01

News

Story and game-play updates. The narrative is about humans, their planet and what the galaxy has in store for it. A small bonus: the first 'Formation...

The beginning

The beginning

News

A small explanation of our game, what it's going to be and what we plan to do.

Pandarunium Stability: Multiplayer and LOTS of Enemies

Pandarunium Stability: Multiplayer and LOTS of Enemies

Feature

This update provides stability for players with lower end machines utilizing some tricks I created to enhance performance in a multiplayer setting.

Rocket - One Month Later

Rocket - One Month Later

News

New Game Mode, New Weapons, Controller Setup Options & More added since game launched. Now featuring a 30% Sale.

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