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This video features a few rounds of Beta game play that was privately carried out between a small group of players.
Imagine Lifetimes is a simulation game about the meaning of life. Based on your choices you progress through the various phases of growing up. One of...
Nibû has been officially out for almost 2 months. For those who are not familiar with the game, Nibû is a real-time strategy game set in ancient Mesopotamia...
The very first teaser for Imagine Lifetimes is out there!
The soundtrack for CONTINUE, has been released on Youtube and on Bandcamp, and you can listen to it for free.
Many people ask us questions about the game and you can ask them in this post. There are also many people who want to work with us and we first of all...
The February monthly devlog for Bright Red Skies, a post-apocalyptic tactical turn-based RPG set in a modernized, fictional world.
A summary of dev diaries from the last month working on our first game mAIn COMPetition - February 2019.
Sharp Edges is a complete game with well commented scripts, my own 3D-models, textures, android icons, UI, game menu, sounds etc.
Our team, Pixel Pinecone, released our first game last week. We'd like to give you a little taste of what CONTINUE is all about
We have released a new update! and a event to celebrate our 9th BraveWolf Anniversary.
February's update covers everything from Roadmap history and the new roadmap outline, the new Starter Island, New areas, the new in-game Timeline, Character...
The idea from the beginning of the development has been to create a game with an editor that lets players create levels and what we call “adventures”...
Primo Games by MP Holding Group Primo Games for Game Development
The final development diary for Ramlord, and subsequently, our release!
Just a small update today showing the work that has been done on the Mister Trumped character, you unlock him in the game. Take a look at the improved...
An introduction to Log Blocks. A comical 3D puzzle game coming to PC soon!
Part 5 of our on going developing series, take a look at the latest features including new voice over work, menus and features.
A summary of dev diaries from the last 2 months working on our first game mAIn COMPetition - January 2019.
The January monthly devlog for Bright Red Skies, a post-apocalyptic tactical turn-based RPG set in a modernized, fictional world.
A small look into the character blend-shapes and how we are keeping that 90s platformer feel whilst maintaining a modern look.
A new update has been released, enjoy the new content and features: Master Skills and Daily Check.
-How's development of Kingdoms; -When final version will be out;
As we set out into 2019, we have an exciting and challenging year behind us. 2018 saw the concept of Othercide really takes form and turns into this magical...
A bunch of new additions that were implemented since October - animations, effects, fog of war, split-screen, main menu, loading screens, quick transitions...
A look at the release to come for The Shadow of the Ramlord.
Hey just a heads up for what's to come and what's happening
As the project leave the prototype phase, Stitched Up takes on a darker tone to bring pixel-perfect visuals alongside more in-depth gameplay.
The December monthly devlog for Bright Red Skies, a post-apocalyptic tactical turn-based RPG set in a modernized, fictional world.
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