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We are Bangladesh's first Game Developers and created Bangladesh's 1st Award wining Game " THE REELS " Alongside with the Best Apocalypse TC for GTA SA...
Hello everyone I kind of forgot about putting updates on here.... oops
Video dev diary for The Subject with some extra information about DreamHack Atlanta!
We are released a new global event, hunt the Abominous and dig your Happy Pumpkins to win amazing rewards.
Welcome to the first edition of the Hash Rush development update. We are going to round up all of the news from the last week, along with giving you an...
Illusions of the Dead 2 - Development Article #2 - October 2018
Amidst sickness and hurricanes, work still gets done. Check out the previous weeks work summarized!
No development tool has had quite the same impact on indie games as Unity. Its impressive knowledge database, flexibility...
Weekly update on development covering the previous weeks work and what is on the horizon!
Analogous Color Schemes have gotten a major overhaul in this latest release of Mondrian - Plastic Reality. Check out all the new changes right here!
What's new? Checkout the completely redesigned game and get Early Access now!
I'm a Developer for Games and Experiences based in Germany.
There's no better place to an adventurer stay than a good old tavern full of rats and beer!
Lockethot explains how he is now working on refactoring the code present in the original ShogunRP to make it faster and bug free.
The Hash Rush Dev Blog is back, giving you insights into how we are developing the game. For this edition of the dev blog, we are going to look at how...
The September monthly devlog for Bright Red Skies, a post-apocalyptic tactical turn-based RPG set in a modernized, fictional world.
A summary of dev diaries from last month working on our first game mAIn COMPetition
Lockethot announces the rebirth of ShogunRP with ShogunRP 2! Work has begun on restoring the old mod to its former glory to get ready for playing.
News: Soulforge Dev Blog #6 Battlefield Live Workflow
A look at the last few months of progress in developing the Shadow of the Ramlord.
When we show the games to the public, we were asked how we deal with the possible motion sickness in our game given the current VR game situation. Obviously...
Announcing Green Hell Road Map the next stages of development.
We might be the first ones that managed to find the best proper way to play a VR battle royale game in the market.
After a long development drought, the Proxyndic Update v0.5 has arrived!
Welcome to the first development diary for 'Indochina at War: 1945-1979'. In this diary I will cover one of the most important things in this mod. Namely...
After we had that idea, we were very cautious, because there was no precedent in such a field. So we set up a few experimental scenes, and then we discovered...
Rustforge is a game about utilizing planetary resources in the vast uncharted fringe of space. Be part of the community and join Rustforge Discord server...
DVNC hopes to bridge personal and digital realities through the creation of immersive media. We're currently working on our upcoming VR Action Platformer...
A story about how a scratchy idea converted to a UE4 game full of cuteness and fun.
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