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Tag "Development"  (0 - 30 of 577)
Pickle Drugs

Pickle Drugs

Company

Indie game development studio. Let’s create and play cool games!

Grunt1914 Early Access Private Beta Game-play

Grunt1914 Early Access Private Beta Game-play

News

This video features a few rounds of Beta game play that was privately carried out between a small group of players.

Imagine Lifetimes - Choose your partner

Imagine Lifetimes - Choose your partner

News

Imagine Lifetimes is a simulation game about the meaning of life. Based on your choices you progress through the various phases of growing up. One of...

Nibû Launch & Update 2.0

Nibû Launch & Update 2.0

News

Nibû has been officially out for almost 2 months. For those who are not familiar with the game, Nibû is a real-time strategy game set in ancient Mesopotamia...

Imagine Lifetimes - Teaser

Imagine Lifetimes - Teaser

News

The very first teaser for Imagine Lifetimes is out there!

CONTINUE Soundtrack has been released

CONTINUE Soundtrack has been released

News

The soundtrack for CONTINUE, has been released on Youtube and on Bandcamp, and you can listen to it for free.

Questions and proposals

Questions and proposals

News

Many people ask us questions about the game and you can ask them in this post. There are also many people who want to work with us and we first of all...

Bright Red Skies - Monthly Devlog (February 2019)

Bright Red Skies - Monthly Devlog (February 2019)

News

The February monthly devlog for Bright Red Skies, a post-apocalyptic tactical turn-based RPG set in a modernized, fictional world.

mAIn COMPetition game: dev diary month summary - February

mAIn COMPetition game: dev diary month summary - February

News

A summary of dev diaries from the last month working on our first game mAIn COMPetition - February 2019.

Sharp Edges - Unity Asset Store Project

Sharp Edges - Unity Asset Store Project

Game

Sharp Edges is a complete game with well commented scripts, my own 3D-models, textures, android icons, UI, game menu, sounds etc.

CONTINUE, our fast-paced hack 'n' slash, has been released on Steam

CONTINUE, our fast-paced hack 'n' slash, has been released on Steam

News

Our team, Pixel Pinecone, released our first game last week. We'd like to give you a little taste of what CONTINUE is all about

Update 146 has arrived!

Update 146 has arrived!

News

We have released a new update! and a event to celebrate our 9th BraveWolf Anniversary.

February Update: Cohesive Building

February Update: Cohesive Building

News

February's update covers everything from Roadmap history and the new roadmap outline, the new Starter Island, New areas, the new in-game Timeline, Character...

Presenting Million to One Hero. A platformer with a powerful editor

Presenting Million to One Hero. A platformer with a powerful editor

News

The idea from the beginning of the development has been to create a game with an editor that lets players create levels and what we call “adventures”...

Primo Games

Primo Games

Company

Primo Games by MP Holding Group Primo Games for Game Development

Release Development Diary

Release Development Diary

News

The final development diary for Ramlord, and subsequently, our release!

Mister Trumped's makeover

Mister Trumped's makeover

News

Just a small update today showing the work that has been done on the Mister Trumped character, you unlock him in the game. Take a look at the improved...

Introducing Log Blocks

Introducing Log Blocks

News

An introduction to Log Blocks. A comical 3D puzzle game coming to PC soon!

Development Progress Part 5

Development Progress Part 5

News

Part 5 of our on going developing series, take a look at the latest features including new voice over work, menus and features.

mAIn COMPetition game: dev diary month summary - January

mAIn COMPetition game: dev diary month summary - January

News

A summary of dev diaries from the last 2 months working on our first game mAIn COMPetition - January 2019.

Bright Red Skies - Monthly Devlog (January 2019)

Bright Red Skies - Monthly Devlog (January 2019)

News

The January monthly devlog for Bright Red Skies, a post-apocalyptic tactical turn-based RPG set in a modernized, fictional world.

Stitched Up development log One

Stitched Up development log One

News

A small look into the character blend-shapes and how we are keeping that 90s platformer feel whilst maintaining a modern look.

Update 142 has arrived!

Update 142 has arrived!

News

A new update has been released, enjoy the new content and features: Master Skills and Daily Check.

Future of KINGDOMS

Future of KINGDOMS

News

-How's development of Kingdoms; -When final version will be out;

2018: A Hugely Important Year

2018: A Hugely Important Year

News

As we set out into 2019, we have an exciting and challenging year behind us. 2018 saw the concept of Othercide really takes form and turns into this magical...

Last quarter updates

Last quarter updates

News

A bunch of new additions that were implemented since October - animations, effects, fog of war, split-screen, main menu, loading screens, quick transitions...

December + January Development Diary

December + January Development Diary

News

A look at the release to come for The Shadow of the Ramlord.

First 2019 Update

First 2019 Update

News

Hey just a heads up for what's to come and what's happening

Stitched Up Leaves Prototype Phase

Stitched Up Leaves Prototype Phase

News

As the project leave the prototype phase, Stitched Up takes on a darker tone to bring pixel-perfect visuals alongside more in-depth gameplay.

Bright Red Skies - Monthly Devlog (December 2018)

Bright Red Skies - Monthly Devlog (December 2018)

News

The December monthly devlog for Bright Red Skies, a post-apocalyptic tactical turn-based RPG set in a modernized, fictional world.

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