The unique point in the game is that one team, the one that runs away and hides, leaves footprints! This team is called the RUNNER team.
When you are a RUNNER, you have to master this supposed “handicap” and if you are smart enough you can even use it to confuse the opposing Team, the SEEKER. Your goal is to avoid the SEEKER at all costs and as long as possible. You are mostly on your own but nevertheless a very nimble target and hard to catch.
As a SEEKER you have the tactical advantage! You don’t have to run away or hide in panic, and with ice-cold coolness you can plan your next moves and be extra clever in hunting down those RUNNER. Team-play can be a great advantage. Coordinate with other SEEKER and corner the opposing team members until you get them.
RUNNER currently have two skills:
SEEKER currently have one mighty skill:
Hey everybody, dev update incoming:
We are currently working on the so called "Victory-Scenes". With them a very important feature will be implemented: Staying inside a session after the round ends!
We always felt like it was a bit awkward to go back to the Lobby even though you already have your friends in the session. With the Victory-Scenes we now have the ability to show everything we need (catch statistics, players that want to stay, other game- and player-related stats) without leaving the session. But even more importantly: You and your team get a place where you can celebrate your victory. Here is a little sneak peek of what it looks like, when Benedict wins over Gaston
The multiplayer hide-and-seek game Tricky Tracks is listed on Steam and available for wishlisting!
Tricky Tracks will be based on HEROES rather than just characters! We want our troop to be special and unique. Not only visually, also how you play them...
It happened. We're collaborating with Gentleland to create an awesome illustration for our game.
It's there! Play Tricky Tracks during the alpha-state and be part of the development. Feedback is always welcomed are we are happy to hear from you
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Game looks nice and all but where can I download it??
Hi! =)
We recently made the current alpha version public and downloadable here on IndieDB. You can also access it on Itch.io or our official website (https://playtrickytracks.com/)
It will download the Tricky Tracks Launcher which will handle all future updates for you. Please keep in mind, that our community is still growing and it might be hard to find players at the moment. You can join our Discord to find players that you can play with =)
(https://discord.gg/EurYgCAYj4)
Looks really good! When can we play it?
Hey, we can give you an update on this: The game is now downloadable here at IndieDB, Itch.io or from the official website (https://playtrickytracks.com/).
It is startet via a launcher that handles all future updates. Have fun! =)
Hey, thank you so much! =)
The game is currently in a very early alpha state. Right now we are working on implementing the basic features and preparing the first official map.
We will give updates soon