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Post news RSS Devlog #3 - The "Hole Tile"

This week, we have new mockup and a preview of a game mechanic!

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To start things off, we have a new mockup of our game.

New Mockup

This new mockup features a much better color scheme, has a less geometrical look, and shows a demonstration of the icy floor.

We also experimented with lighting, having a more dark version with a highlight where the player stands.

New Mockup Dark Mode


We have started to implement and test the "hole tile", when a boulder is on top of this tile, it will fall and fill the hole, allowing the player to walk on top of that tile.

Here we can see a "hole tile":

The player can push the boulder and fill the hole:

Now that the hole has been filled, the player can freely walk on it:


That's all for this week, we will continue to polish up these features and optimise our code, aswell as continuing work on the artwork of the game.

Thank you for your time!
Bino Studios


flencamposmusic93 - - 17 comments

Your game looks very interesting, I like the graphics, and I would like to participate in the creation of music or sound design, greetings.

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