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The world’s most open and advanced real-time 3D creation tool, Unreal Engine 5 will be available in preview in early 2021, and in full release late in 2021, supporting next-generation consoles, current-generation consoles, Windows, Mac, iOS, and Android. Its novelties are Nanite and Lumen system.

Nanite virtualized geometry means that film-quality source art comprising hundreds of millions or billions of polygons can be imported directly into Unreal Engine — anything from ZBrush sculpts to photogrammetry scans to CAD data — and it just works. Nanite geometry is streamed and scaled in real time so there are no more polygon count budgets, polygon memory budgets, or draw count budgets; there is no need to bake details to normal maps or manually author LODs; and there is no loss in quality.

Lumen is a fully dynamic global illumination solution that immediately reacts to scene and light changes. The system renders diffuse interreflection with infinite bounces and indirect specular reflections in huge, detailed environments, at scales ranging from kilometers to millimeters.

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Hey Revivers🌱

Check the new trailer showing what you can expect in the upcoming Early Access of Revive & Prosper!

What else is new:

  • Get ready to dive into the Electricity Age, where you can construct Coal Plants and Solar Panels to juice up your base.
  • We're proud to showcase three brand-new player-created maps. Give them a whirl, conquer the challenges, and let us know what you think by rating them.
  • We've streamlined resource production with additional factories and power plants, making it more intuitive and impactful.
  • Here's the kicker – catapults! Launch resources across the map in style, adding an exciting twist to item transportation.

Fully automated base with belts and catapults

At the moment you can spend over 100 hours in the game with building, automating, and optimizing completely for Free!

Building User Interface

Where to download:

Get the Demo on Steam ➡️ Store.steampowered.com
Get the Prologue on Steam ➡️ Store.steampowered.com

Get the Prologue on Epic ➡️ Store.epicgames.com

Where to wishlist:

Wishlist on Steam ➡️ Store.steampowered.com

Wishlist on Epic ➡️ Store.epicgames.com

Rainy day in voxel world of Revive & Prosper

Patch notes:

  • Fixed marking objects
  • Fixed holes in maps caused by new types of terrain
  • Fixed powerline for Blast Furnace
  • Fixed planting train loading
  • Fixed T-shaped horizontal pipe
  • Fixed layer visibility
  • Corrected object placement issues, such as a dam on top of a platform which caused water below to stop flowing
  • Removed plastic as a resource for solar panels

Player's feedback:

"I am interested in building, survival, factory automation and farming games so this game fit all of these niches for me. I am also a big fan of voxel based games so once I saw the videos showing terrain manipulation was included that was enough for me to try out the demo."

Automated base during a sand storm

Wishlist on Steam ➡️ Store.steampowered.com

Wishlist on Epic ➡️ Store.epicgames.com


Cheers! shootinka

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Comments
Usernas
Usernas

a

Reply Good karma Bad karma+2 votes
virgilfabre
virgilfabre

I'm waiting for it to make my own game. Making assets and planning for it.

Reply Good karma Bad karma+2 votes
darkelf1
darkelf1

lol waiting for gears 6 using this engine, there will be no unreal tournament 5 at all

Reply Good karma Bad karma+2 votes
Marth8880

oh boy

Reply Good karma Bad karma+3 votes
Taro-Misaki
Taro-Misaki

It seems quite promising. This engine has enormous potential. It's definitely immersive and realistic.

I have longed for a third installment in the KotOR series and it would be a dream come true if they made it using this software, but it's only wishful thinking. To be honest, I'd love to see another Witch-er video game, because this franchise has limitless potential and relatable characters. And I've seen the Witch-er III launch cinematic numerous times and that's what I wish to see in a sequel.

I honestly think that games have a bright future. And new game engines will merge with reality to some extent someday. I'm glad that visuals will be so realistic now and that they'll encroach/border on reality in the near future. So excited.

Reply Good karma Bad karma+5 votes
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