Awesome. Make it true and first fishing simulator. It's unbeleavable how there wasn't a realistic fishing simulator out yet. The genre is infested by arcade and dumb games.
Awesome. Make it true and first fishing simulator. It's unbeleavable how there wasn't a realistic fishing simulator out yet. The genre is infested by arcade and dumb games.
Let it breathe the Ace Combat spirit.
Make it realistic please. Let it have a physics based gameplay.
I'm stunned by epicness. Definatelly tracking, looking forward and spreading the word.
I'll tell you what i'd like to see in this game though. I like realistic games, physics based gameplay, unforgiving / hard games, survival games, evolving / changing game worlds, independent / surviving AI. I am also TES3 Morrowind and Lord of the Rings trilogy fan.
So for me, it would be overwhelmingly epic to see a blend of all these things in this game and i'm sure a lot of people who truly liked what they saw in the trailer would agree.
Good luck with development!
Awesome looking game. Make it realistic tho. Let the realism and physics be the main part of it. Rig conflicts / wars perhaps? Make the world / rig evolving on its own, make the AI communities life like.
I'd like to see every AI as an individual with survival (food, sleep) needs and if possible, rig community (AI) trying to manage their rig on their own.
Looking forward for this game!
Let the realism be your highest priority. I'd like this game to be harsh.
Please, please, please - keep it realistic! Let it be a first MMORPG simulator! Ignore the mainstream, make the history!
Looks very promising! Make it as realistic as possible. Physics is the new fun.
You guys know nothing. It's called blob warfare.
Why the sound effects are taken from Operation Flashpoint?
So waiting for this game! I have one advice - make it as realistic and as hardcore as possible.
Sorry for my overly short comment. I'm referring to physics mostly. Games like this one would have its fun factor increased if it would be realistic. So far, looks good.
It would be nice if player wouldnt be able to carry resources with in his pockets like in minecraft, instead, he should be able to construct some resource haulind machines (self propelled containers, robots) to aid him in ship construction.
Also, i don't see this game revolutionary in its genre without hardcore survival elements (given that minecraft survival gameplay is a joke), tough and epic enemies / AI ships and more realistic (slower, more resource demanding) engineering.
In other words, realism is the new go.
Lastly! It would be amazing if player character would feel like a human being in a suit instead of flying and running camera. What i mean by that is - additional actions and maybe need, oxygen and such.
Is the survival aspect challenging?
Unbelieavably amazing! It resembles "Infinity - the quest for earth" but only visually as i suspect and hope that this game will be more realistic, physics wise.
It deserves attention of all the sci-fi fans be it arcade players or hardcore orbiter astronauts. Make it more sim like please.
I like this game. Can you please provide more detailed explanation? Also, are you going to release playable version of pre alpha?
I like this game. Can you please provide more detailed explanation? Also, are you going to release playable version of pre alpha?
I hope it will be realistic and hardcore, not *destroy everything and climb everywhere* kind of game. Looks promising tho.
I hope this game will be realistic. Screens and the idea looks very nice.
Amazing! Keep it as realistic as possible and unforgiving, above all. Also, why not make more game modes? Perhaps, pioneering a colony? As well as, spectator mode, to watch AI manage their resources and complete (or fail) tasks without your intervention?
Good luck!
Looks awesome! Playable version pl0xx!1one
Also, few advices: keep realism up, make some monsters / AI ships / encounters beyound epicness. And maybe customizable / constructable character? Difficulty / harshness levels would also be nice.
Awesome! Keep it up! Make it sim like, not X series like.
I'll keep it short.
Keep it up and above everything, keep it realistic. With this game born, if it's realistic enough, all the silly / unrealistic / childish gameplay industry will fall for good.
I'm a huge simulator, combat, realistic action, (and as sciences) space / astronomy and physics fan and i have many ideas for this game - hit me up if you want me to share them.
Good luck in development.
// edit
I also hope, it doesn't have sounds in space. It should only (in worst case) have laser impact sounds on ship hull and maybe higher calliber (or higher energy), somewhat silenced / distant sounds of gun fire from your ship. And these sounds, they should sound properly / realistically because they get dispersed / silenced / changed by ship itself, they depend on their location and material they go (vibrate) through and there is no exterior gas to make them dispersing to and back from exterior like here on Eearth - yes i realize, it would take away some fun part for certain type of people but this game is more about realism than fun, right?
Don't thank me for this idea, you're still probably not gonna implement it lol but i must say, very pleased to see such game because i'm a huge fan of simulation / realistic games, space and physics, also, combat so this is real candy for me.
I have plenty of ideas for this game already and i'll surely come up with even more so if you want to know them, just hit me up. Sorry for messed up text, i didn't bother to keep any form of writing this time.
Good luck in development.
Finally - the real space combat / ship building simulator. Eve Online is a joke, not a simulator and CCP should be ashamed.
By the way, i hope ships in this game don't have speed restrictions? Even if they do, it's far more realistic than Eve Online LOL
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