KnightFall™ is a game based in the middle ages and takes place in Scandinavia and Europe. Players will act as a king, and will have to manage their time to build and protect a castle which gets invaded by creatures every night. Throughout the day, players will need to roam the map, looking for civilian recruits to join his forces, hunt for food, and gathering supplies. At night time, creatures come out and begin to attack the castle. With the help of the recruits (whom he saved throughout the day), the players goal at night shifts to defending the castle, and avoiding death. All while killing endless hordes of creatures to level up, and unlock new weapons, armor, and perks.
Its been quite some time since we had an update (Nearly 4 months to be exact) and a lot has happened in that time. When we first revealed our project here on greenlight, the idea was to get an insight into the community, and what they thought of our game. The reception has been incredible! We can't thank you guys enough.
From this point forward we plan on keeping all of our followers up to date with the project with bi-weekly updates. This may turn into a weekly event, dependent on demand by the community. These updates will be released every other Sunday, at around this time.
We are also looking for more ways to reach out and work with the community on the development of our project. We will go into more detail on this below.
So what have we been working on?
A lot of stuff! We here are some of the screenshots of stuff we have been working on!
We also uploaded a video showcasing our menu for KnightFall, you can find it on our main page.
What do you guys want to hear in these bi-weekly updates? We are considering doing twitch livestreams of development, as well as developer Q&A, and discussion of the CRYENGINE and the tech features which will be present in our game.
We want ideas from you! What do you guys want to learn about the world and development of KnightFall? We hope that this will be a community driven game, where the community can openly ask us questions, and get a response from a developer right away. So please, tell us whats on your mind, we can't wait to hear it!
Thanks for all the support thus far, we look forward to showing off more of KnightFall, and answering all your questions in the future!
~Until Next Time
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