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Coop puzzle horror. Players trying to survive against monsters, which can be killed or avoided. The main goal is not to kill a monster, cause they are really strong and can easily kill players even if they have guns and bullets. Each monster has their weak side. By learning monster`s behavior players can find how to act in each situation. Some monster can hear very well but barely see a thing in a meter. Other monster - can see very well, but hear almost nothing.

Post feature Report RSS Devlog #12

Today we would like to announce quite a few updates. Firstly, an alpha gameplay video will be released very soon.

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Today we would like to announce quite a few updates. Firstly, an alpha gameplay video will be released very soon. We are also making final preparations for Game Gathering conference, where we will be presenting our project on our own stand. Moreover, we are finalizing and printing various promo materials, such as stickers, business cards and a rollup banner.

rollup 2911 200dpi wolf e previe

With most of the preparations for the conference being finished, now we again have time to work on out characters. We totally redesigned the face of one of the characters, next step will be polishing the models of characters' bodies, so that they are ready for animations that are currently being tested on a default character.



And last for today, we are also redesigning and updating out website. Stay tuned to see photos from Game Gathering conference and new gameplay video.


Good news. Keep up the good work.

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Twin Soul
Windows, XBOX, PS4
White Noise Team
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