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For fans of indie games and hardcore indie gamers, no matter whether these indies are commercial or freeware/opensource. This hub can used for many indie news groups and as a place for fans to share art and community collaborations.

Indie developers are welcome to join the partner group; Indiedevs. You can also track the group.

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We have a page in Steam!

We have a page in Steam!


Hello! So we got to IndieDB. The first snow is in the yard, which means that it's time to tell how we are doing!

Gameplay Demo Video/ Alpha release : Nov 24

Gameplay Demo Video/ Alpha release : Nov 24


Video of gameplay along with information and announcements. Alpha planned to be released in less than a week!

Participating in the Humble Store Fall Sale+Comments

Participating in the Humble Store Fall Sale+Comments

Discouraged Workers

We are participating in the Humble Store Fall Sale. Ends November 27 at 10 AM pacific time.

Gym Empire - The Road To A Playable Demo

Gym Empire - The Road To A Playable Demo

Gym Empire

We are currently working towards a playable build for the end of the year, we discuss how much progress we've made, including completing the initial set...

Fan Art and LPs

Fan Art and LPs


A whole ton of new fan art, plus some of my own, and a summary of recent gameplay streams.

Comments  (0 - 10 of 99)

Hi guys!

Me with my friend are making a game now about Raccoon.
It's a simulator about escaped raccoon who tries to find his family and make a revenge with the No.1 enemy - humans!

It's our first big project, so we'll be glad for new friends and any reaction from your side - good advice or constructive criticism,

Please comment on our blog if you want or like something, or just look for our progress, and thanks for your time in advance! :)

P.S. This is the video where we want to show a small part of what our raccoon will do in the game.

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Hello, I'm Tomasz. I'm working on my recent project titled cartoon-animated action-adventure titled CRACK made in Multimedia Fusion 2. a reminiscent of Amiga, SNES, SEGA-CD, Windows 95 and PS1 games, with 90s aesthetic!
Follow the progress at: Indiedb.com

Demo is coming soon on Itch.io!

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Hi everyone,

To conclude a wonderful summer, we have our game on sale for 30% off starting September 17th!


Fluffex Studios

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Hello everyone!!

We are a duo of amateur Indie Developer who has recently started developing Indie Games a few months back. We are pretty new to this community and it feels nice to join a nice group of Indie Developers such as this.

As I am reading the previous comments, I have come to know that it's also a place where we can share our work. So, I would like to present to you our first Indie Android Game - Release Me. It is currently available on Google Play by the name of Release Me.

If you like to see the trailer for above game, please check this out at following link:
<iframe width="560" height="315" src="https://www.youtube.com/embed/KtDMsMnPMKs" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

Thank you!!

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Hi indie folks! Our studio Door Z has just released a VR FPS shooter 'Naked Sun'. It is set in the future, where a war between people and robots is raging.
The key feature that makes our game stand out is the movement. In Naked Sun, a player moves forward at a really high speed, over 60 mph which makes the action more thrilling.

If you'd like to know more, check the game's page on Steam: Store.steampowered.com


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Hey guys, check out our latest update for our horror game Stitched remastered on steam: Store.steampowered.com


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Uhm hi, well don't know is page is still active but I dont know were else to go and post my concern.

I'm doing a small fighting game project, as up now every button in my map is occupied with their designated command functions. All except the triggers; right now they have their basic actions asigned; "sidestep" as press n hold for [LT] and jump/fly for the [RT].

However there's still two more actions that I want to implement to the triggers; Block for the [LT] and Fly up for the [RT].

that being said, is it possible to somehow, add a tap toggle action to the triggers while they're still being held? If yes, please let me know, I will appreciated very much. Thank you.

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Inspired by Dangerous Dave 2 old game, I have made demo of my. Try it Indiedb.com

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Don't get stuck in a dream so deep that zaps you outta your bed !!!
Here comes our 1st 3d story-based puzzle game trailer which completely done in Unity3D PE.
Plz watch, like, subscribe and support us

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Are you an indie game dev looking for a development platform? Check out SPAWNPOINT, at www.spawnpoint.com.. Sandbox environments are totally free. We handle all of the boring stuff on the backend, so you can invest most of your time into the game experience.

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