Coop puzzle horror. Players trying to survive against monsters, which can be killed or avoided. The main goal is not to kill a monster, cause they are really strong and can easily kill players even if they have guns and bullets. Each monster has their weak side. By learning monster`s behavior players can find how to act in each situation. Some monster can hear very well but barely see a thing in a meter. Other monster - can see very well, but hear almost nothing.
Last weekend, 9-10 December, was the Game Gathering Conference in Kyiv, where we not only attended but had our own stand. By the way, it was our the first...
we've returned from gg2017, where every visitor had opportunity to play our twin soul prototype!
Keep shading our heroes - it is very important to us to create most realistic and vivid faces. Work in progress screenshots attached.
Our second hero has grown some hair and a beard. Also he's decided what he'll wear in the demo. But for we'll show just couple WIP pics.
Today we'll share some insides. First to come - new screenshots of our protagonist. You can judge by his fresh colour that he just went through rough...
This sprint is getting closer to its conclusion, and we've already done several "tiny" but very important things. And also by a fluke we've revealed to...
Today's super-up-to-date news are very short. Yesterday was that happy day when we had finally ordered our first protagonist model. We're awaiting for...
This time we'll tell you a little about our world and monsters inhabiting it.
First teaser of Twin Soul - game from Silent Hill: Alchemilla creators.
twin soul teaser 2016
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