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In 2194 humanity has populated the entire galaxy. As our existence expanded, crime became harder and harder to control in the vast reaches of space. As a result, laws became more strict. Government attempts to wrangle the issue bolstered a growing police force and, over many years, the reach of law enforcement grew larger and more aggressive. The general population, simply wanting to feel safe, grew more accepting and the first fully commercially run prison systems took form.

Nearly one hundred years later, in 2290 imprisonment is common place. A blind trust has been placed in the commercial justice system eventually landing every day people in jail for years for even the smallest offenses creating a massive divide between the idea of prisoner and person. Hundreds of commercial prisons and law enforcement companies thrive.

Devaluing of prisoner lives and massive prison overpopulation gave birth to an auction system where anyone could purchase prisoners for any use free of legal ramifications.

Acquired in the most recent bulk order of prisoners for BioMass Labs, you are being shuttled off for study at the Kohate testing facilities. No information is known about the details of the study.

You have been black-bagged, loaded onto a transport shuttle, and are waiting for law enforcement to release you to the company.

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The Subject Launches today!

News

I'm very happy to announce that The Subject is now launched! If you have followed my work you've seen the dev diaries here on IndieDB and all the work that has gone into it. I will be having a launch stream on mixer and twitch later today to give away some copies of the game and look back at the development! Wish me luck!


The Subject - Weekly Roundup 11/29

The Subject - Weekly Roundup 11/29

News

The Subject launches tomorrow! (Nov 30) and I've been working hard on bug fixes and polish.

The Subject - Weekly Roundup 11/23

The Subject - Weekly Roundup 11/23

News

It's late but still here! Another weekly roundup with some info about launch and how DreamHack went!

The Subject - Weekly Roundup 11/13

The Subject - Weekly Roundup 11/13

News

A lot is happening this week! Launch date announced, new trailer, and DreamHack coming up fast!

The Subject - Weekly Roundup 11/6

The Subject - Weekly Roundup 11/6

News

It's that time again for another weekly round-up no matter how sick! End game, dreamhack, and all kinds of stuff!

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The Subject: Pre-Launch Demo

The Subject: Pre-Launch Demo

Demo 5 comments

The Subject is a sci-fi horror puzzle game inspired by classic puzzle adventure and 80s Sci-fi. Releasing November 30th 2018 on Steam.

The Subject Official Trailer

The Subject Official Trailer

Trailers

The Subject is launching November 30th 2018! That's only about two and a half weeks out!

Comments  (0 - 10 of 16)
Indurok
Indurok

I hope that in the full release, the monster won't get stuck or anything.

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BaristaGamer
BaristaGamer

Played a bit of your game, and I really like it so far! Here's a gameplay video!

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DarkStoneDigital Creator
DarkStoneDigital

Awesome! Thank you so much for playing!

Reply Good karma+2 votes
AtomicNinja
AtomicNinja

Too Excited it can't be contained!

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kingbullet
kingbullet

Been working with DSD for a long time now, and I must say the game and himself is #TopNotch! Definitely worth checking out both.

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danpants
danpants

Thank you for all the updates I am downloading the demo now :)

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DarkStoneDigital Creator
DarkStoneDigital

You the best

Reply Good karma+3 votes
SPY-maps
SPY-maps

Came along your "nr 4 i think" video and it made me laugh.
About your game, level design is great. Monster is,....(sorry)...awefull. Looks like it is pulled out of putty ( i believe the right word for it is, am not English but Dutch). All in all, thought, like this guys approach so i will follow him. Much luck with your game my friend!

Leon

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DarkStoneDigital Creator
DarkStoneDigital

Thank you! Sorry to hear your view of the monster but that's alright! Thank you for the thoughts. There is a story reason for the appearance so he is the way he is at this point. Thank you for the well wishes and stopping by! Means a great deal to me.

Reply Good karma+3 votes
AugustusNocturnis
AugustusNocturnis

Level design is looking superb! Keep up the good work.

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DarkStoneDigital Creator
DarkStoneDigital

Thanks tons!

Reply Good karma+3 votes
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The Subject
Platforms
Windows
Developer & Publisher
DarkStone Digital
Engine
Unity
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Style
Genre
Puzzle
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @dsdigitaldev

Any of you guys remember blade warrior? T.co

23hours ago

RT @Kingbullet22: These puzzles can make anyone mad. @DsDigitalDev loves to troll me with these puzzles I swear. Youtu.be

Dec 16 2018

Tho the stream viewers today.... remember to unscrew all your light bulbs. For the love of god, unscrew the light bulbs.

Dec 14 2018

Back up and running Twitch.tv Mixer.com

Dec 14 2018

Totally un plugged my comp while switching then got a windows update... be back asap

Dec 14 2018

live. gonna mess with this VR set for a tad before working on things. Twitch.tv Mixer.com

Dec 14 2018

AY! You a character artist? You need work? Adam is looking Artstation.com

Dec 13 2018

Dippin out on streaming today kiddos! Doing some maintenance stuff that is randomly using a lot of computing power.… T.co

Dec 13 2018

1.1.4 is up with some bug fixes. Steamcommunity.com

Dec 13 2018

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