Sands of Space is old school RPG with turn-based combat and open world. The plot of the game takes a place in the in the not-too-distant future. Active space exploration in progress. Large corporations are colonizing planets with minerals resources instantly turning them into mining towns-colonies. Some of them grow into huge mega-cities, while others become abandoned ‘mines’. The more valuable mining, the higher a military conflict between corporations can be. This is exactly what happened, on the once prosperous Trappist-1 h. It's believed that there was one of the biggest military clashes between corporations, with the latest military technologies and weapons of mass destruction. After destructive bombardment and using of toxic gases in cities and colonies, flared the disease, called – ‘scarlet plague’. It’s not known what the catalyst of the plague was - war or incorrect terraforming.
There only thing we know that the epidemic led to an irreparable genetic mutation and there is no cure yet. The planet was immediately close to the ‘star’ quarantine. Those people who could – escaped, but it wasn’t so much of them.
Artifact hunter's spaceship ‘Nebosvod’ type 1M1, during a long flight, with a valuable cargo on board, crashes on the planet Trappist-1 h. Getting into a closed and cruel world, standing in the ruins of corporate wars, the main character is trying to get out of this trap.
In a game full of the text the main bottleneck is a font. The font should be readable and not complicate the player's life. But choosing a font is very difficult process, as is its color. Plus, here goes the screen resolution and everything is getting worse.
I was planning to order a font. Make it like the old pixel (no, there is no thing like this I guess, but they are very similar to pixels) IBM PC fonts. But, unfortunately, the designer couldn't get the job cause he is very busy. So, I decided to look for a free font that would pass under three main requirements:
1. Absolutely free, up to commercial use.
2. Cyrillic support and at least a couple of languages - French and German (maybe someone will translate it if I find money for this)
3. And my favorite test a set of symbols - "Illegal1 = O0" (zero, letter O, numeral one, and English l and cursive letter l (L)
And I found it. This is the Iosevka font. It's totally free and almost passes the point #3
I will not stop looking for the font of my dreams, but so far, the choice has been made. I hope you like the font. And even if not, it will cause less irritation than Comic Sans.
One more thing. The font size on the screenshots is the minimum that can be set in the game, further - you can only make it larger. The font size changing option will be for sure.
And I'm still in progress of creating models for the environment.
Small update about UI (icons) and common mechanics.
Game combat mechanics, basic math and common information
Yet another update about game mechanics - IFS Intoxication/Fatigue/Spirit.
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