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What is INT?

INT is a roguelike Sci-Fi RPG with a heavy focus on exploration, dungeon crawling, character customization and story, brought to you by indie enthusiasts. The focus is on the character’s journey through a war-torn world through randomized and pre-set levels with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives, and meet crew members which will aid in survival. Throughout the game you can side and complete missions through criminal cartels, and the two major combatants, the UCE and ACP, of the Interstellar Civil War.

Before playing the actual game we plan on giving away a free, public, demo. This demo will be hosted on this page and our main web-page. The demo will showcase game assets, the world, environments, and characters that you will journey with during the main quest. While we are still developing the demo it is our hope that you will begin interacting with us and giving us your thoughts on our universe.

Throughout our public demo, you will journey through a horrific warzone on the planet Bastion in an attempt to escape the world. At the end of the demo you may find a starship which will allow you to escape the planet, if you are so lucky. The main game will pit you against the forces of two warring factions, numerous criminal cartels, and rogue agents. You will have to keep flying to survive in this dastardly universe.

It will be up to you to explore roguelike worlds which are randomly generated or journey to the warzones that make up the Interstellar Civil War. During your journey you will find numerous companions some random, others placed for you. It will be up to you to trust them because in INT everyone has a secret and some have a dagger aimed for your back.

We currently plan to support Mac, Windows, and Linux. More information will follow on demo release and system requirements so please stay tuned.

Get involved!

Join our community hub and discuss the game, talk with the development team, and get the inside scoop on what's happening in the INT universe. Head over to our community forums and see what's going on!

Stay updated with all the latest news about INT!

Stop by our website for more information about the INT universe, read dev blogs, and more!

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July 29th, 2019: Dev update


If you are new to INT and would like to know more about this project, check out the INT-Depth devblog series here to get you started on what this games all about. Make sure to also check out our teaser video here to get a glimpse of the progress that our dedicated team has been working to achieve.

Putting the world together

As mentioned in our last update we have been making good progress on building out the worlds in INT. You can see below the initial builds of the streets of Bastion where you will become very familiar with as you play through your journey.

It may look nice and clean in all white and grey but as you can see the destruction and overall health of this environment has seen better days. You will need to navigate through the destruction and figure out what motivates you to move on from this reality and how to do it.

Bridge WIP

Bastion is a multi elevation city providing both waterways, underground sewers, and other points of elevation. These cuts of some of the bridges in the city should help provide more context on how the world is coming together and looks overall.

Inside view

Side view (Far)

Bottom view

Canal Concept Art

Navigating throughout the sewers could be a larger part of your experience and this is one of the views you will see entering/leaving those zones. A lot of work has been going into the sewers and the NPCs who populate them we are putting together a larger reveal on the zone that will have a heavier look into what lies below the streets of Bastion.

Quick look at a Vape user

Vapes are some of the most loyal characters in the game, that being said, the thing that they are loyal to is their addiction and not any one individual or idea. Your interaction with these Vape loving people can be as heavy or light as you like (maybe you want to just try it out for yourself?) but they provide another avenue to explore on one of your playthroughs.

We are working on the assets for the model to polish it off (Hair, animation, clothes, attachments) and they will be in our previously mentioned reveal around the sewer zones.

Currently Recruiting:

3D Modeler
We are looking for a 3D Modeler to create and polish 3D models for the game. You will be collaborating with the team in creating 3D models that meet polygon-count and texture quality requirements. You will also need to be able to enact upon instructions from the Art team Lead and the Project Lead.

3D Animator
We are looking for an Animator to join the Art team to rig characters and create animations for the game. You will be collaborating with fellow members of the team in the creation and polishing of 3D animations.

Unity Engine Programmer
We are looking for Unity Programmers. You will be working with our Coding team Lead to implement systems and mechanics using C# language.

Website Administrator
We are seeking a talented and keen Web Administrator. The Web Admin will perform periodic updates, improve the design of the official website and enhance user experience of online content, including a web comic and blogs.

PR Links:

As always you can find us on the following sites and social media. We are looking for feedback on the game and our progress so please let us know how we are doing. If you have any questions or suggestions please feel free to comment or reach out, as we love hearing from our followers!

May 16th, 2019: Dev Update

May 16th, 2019: Dev Update


We wanted to showcase some of our world building progress that the team has put a lot of effort into creating. You can begin to see the team’s vision...

February 22nd, 2019: Dev Update

February 22nd, 2019: Dev Update


Going strong into the new year, the INT team is expanding and progress is trucking along at a steady pace. In today’s dev update we want to show off...

November 26, 2018: Dev Update

November 26, 2018: Dev Update


In today’s dev update we want to show off some of the progress that we’ve made for INT over the past month. We’re going to present a completed model...

October 5th, 2018: Dev Update

October 5th, 2018: Dev Update


Today we are releasing a general update devblog, bringing you new updates on INT’s development. This devblog will showcase a finished model of the J10...

Comments  (0 - 10 of 22)
INTgame Creator

We have released several new updates and will have more coming each month! Thanks all and please stay tuned for new updates coming soon (including one released today!!)

Reply Good karma+2 votes

Loving the concept art and looks like there is a lot of working going into this, good luck with the project! Tracking.

Reply Good karma Bad karma+4 votes
INTgame Creator

Unfortunately there will not be a "Weekly Update" for this week as we are currently working on a MASSIVE "Year In Review" for you all. The newest episode of the "Rogue Space Podcast" should be headed out soon, however, so keep your eyes peeled for that.

Reply Good karma+2 votes
INtense! Staff

Detailed news posts always blow my mind

Reply Good karma+3 votes

Liked your art :) Looking forward to seeing more :)

Reply Good karma Bad karma+1 vote
INTgame Creator

Thank you very much! More will be revealed in time.

Reply Good karma+1 vote

Yes give it to us..we want it...but we wait.

Reply Good karma Bad karma+3 votes
INTgame Creator

We are continuing to work very hard on INT. Internal testing of the demo is already under way, and we will publish it once it meets our quality requirements.

Reply Good karma+1 vote

INT! INT! INT! We want INT!

Reply Good karma Bad karma+3 votes
INTgame Creator

Jesus!! Just, take my money!

Reply Good karma+4 votes

I don't want your money, I want...INT!

Reply Good karma Bad karma0 votes
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Latest tweets from @intvideogame

Check out our new Devblog update! Int-game.net #indiegames #indiedev #gamedev

Dec 3 2018

INT Hangar Level Trailer: Youtu.be via @YouTube

Sep 3 2018

New Devblog from us here at the INT team, showcasing some of our progress! Int-game.net #indiegames #indiedev #gamedev

Jun 15 2018

New Devblog out today give it a look - Int-game.net

May 9 2018

Come check out our new Devblog - Int-game.net #IndieGameDev #indiegames

Apr 11 2018

New INT Depth devblog - Artist spotlight check it out!! #indiedev #indiegames #IndieGameDev #indiegame Int-game.net

Mar 10 2018

Part two of our getting INT-Depth series is up - check it out and let us know what you think! Int-game.net

Feb 14 2018

Our first installment of the Getting Int-Depth is now out! It covers the story and sets the stage for INT. Go check… T.co

Jan 29 2018

A New Year and with it we bring a new update! First Devblog of the year #indiegame #indiedev - Int-game.net

Jan 12 2018

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