Sands of Space is old school RPG with turn based combat and open world. Inspired by classical RPG Fallout 1 and Fallout 2.
Game combat mechanics, basic math and common information
combat mechanics part #2
Yet another update about game mechanics - IFS Intoxication/Fatigue/Spirit.
New UI and information about one of the game mechanics - Archetype.
update - new ui and archetype game mechanics
Small update. Working on props such as consoles, street lights and road blocks.
Excerpt from the interview with Colonel D. Mansdorf Archive link 23 / sd234
concept of power armor "kernet"
Just new progress of development old school RPG with turn based combat Sands of Space - new HUD, new enemy etc.
yet new updates!
It's been about two weeks from my last post and I want to share the process of development!
Just a little bit info about the world, the planet and game story.
planet trappist-1 h
Just want to share with you how combat mechanics will work.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.