Sector Six is a side-scrolling, sci-fi shooter with silhouette aesthetic, procedural loot, extensive customization, and story missions.
Save the Universe
Enter distant future and join the desperate fight to stop the Eight Machines from destroying everything. In your journey, you will interact with ancient structures and beings, break laws of physics, travel between Sectors, battle swarms of the Machine minions, collectors, despair, anomalies, defense systems - all to stop the terrible enemy.
Build your spaceship
Spaceship building allows you to build a unique ship from procedural parts, obtained by destroying minions of the Machines. Every part has various properties and can be placed anywhere on the building field, allowing you to customize performance, appearance, and size of your ship.
Become master of spaceship combat
Test not just your spaceship, but also your skills as you dodge enemy projectiles and find the right timing to counterattack with your own. Each enemy brings new attacks, defenses, and strategies to defeat - it’s up to you to hone your combat skills and take them down.
Part customization, part sets, and relics
Combine, upgrade, and re-roll parts to create ones that are ideal for your dream spaceship. If that is not enough, collect set parts and relics to transform your destroyer of invaders into something even more powerful!
Modular difficulty system
Make the game as hard as you want it to be! Modular difficulty system allows you to modify almost every element of the combat and offers rewards for increasing the difficulty.
Here it is, the last Sector Six content update!
Altered parts:
Level 90+ or altered parts are here!
Altered parts get additional property and their properties scale based on alteration level.
For example, level 90 altered part with alteration level 10 will have properties like level 100 part.
Altered parts start to drop after completing the story.
Final Ascension:
Highest level altered parts require Ascension level, which can be increased by spending XP after reaching level 90.
Also, Ascension level increases the amount of Ascension Reactor's amplifier slots.
Ascension Reactor is added upon reaching Ascension level 1.
Altered instances:
Make Broken Infinity instances as difficult as Absolute Deterioration for an increased chance to get altered parts!
The Signal:
Get all achievements, install an altered part, clear altered instance, and increase Ascension level to unlock an introduction to Sector Six's sequel, Sector Zero.
Item sorting:
The most wanted Sector Six feature is here!
You can now sort items by grade, properties, type and other options - similar to how "Dismantle all"/"Uninstall all"/"Sell all" functions work!
Automatic selling:
Connect to a vendor to set up automatic selling!
While it's enabled, dropped parts of the selected grade range will be turned into units.
Help interface rework:
Grade name changes:
Replaced grade names - generic, optimized, advanced, fractal, mythical, etalon - with grade numbers - grade 1, grade 2, grade 3, etc.
Original grade names can still be seen in tooltips, elsewhere the game uses grade numbers.
This was done to make grades less confusing.
For example, instead of saying "Mission reward: Optimized part" the game will now say "Mission reward: Grade 2 part".
Changes:
Fixes:
Old saves:
Old saves will be updated to fix saves affected by mission 12, Restoration War, and Crippled Vault glitches.
Text changes:
Link >>
What's next?
Nothing much besides localization updates (Coming soon: Brazilian Portuguese!) and glitch fixes - if they will be needed.
Final words:
It took me 4 years to get Sector Six to this point and well... I did it!
I made a game, I made some money, I've become a real game developer, saw players having fun, got positive reviews, the future is promising, all is great!
Thanks to all who supported me during these years =]
It's time for me to end Sector Six content development - but the last update will be a huge one!
This update adds much-needed challenge for players with really high power level spaceships, improved vendors, many quality of life changes based on player...
The next update: Vendor rework, Absolute Deterioration, and other changes based on feedback.
More content and better weapons! The biggest update since the release!
Game files in a .zip archive, download, extract and run Sector Six 1.5.0 Windows Demo.exe to play. Report issues in the comments.
Game files in a .zip archive, download, extract and run Sector Six Windows Demo 1.4.0.exe to play. Report issues in the comments.
Game files in a .zip archive, download, extract and run Sector Six 1.3.0 Windows Demo.exe to play. Report issues in the comments.
Game files in a .zip archive, download, extract and run Sector Six 1.0.0 Windows Demo.exe to play. Report issues in the comments.
Game files in a .zip archive, download, extract and run Sector Six 1.0.0 Windows Demo.exe to play. Report issues in the comments.
Game files in a .zip archive, download, extract and run Sector Six Windows Demo 0.9.9.exe to play. Report issues in the comments.
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This is best of the best. I played so many games, but this staff is extra segment element. Maybe to add player reinforcements ships in missions. So the game become much interesting to play. Or missions, defend supply ships under heavy fire or similar. Extract vips from planets, so many ideas have to realise.
Keep it up ..
Thank you!
Maze and rescue missions are in the plans.
(Maze - non-linear mission during which you explore maze for loot)
(Rescue - you have to destroy enemies and demolish ruined buildings to free trapped civilian ships. Demolishing will require precision, to not hit civilian ships)
Full version please
You wish =P
Really enjoyed this one. Made a video for it over at Youtube.com
Thanks for the video =]
The controls feel a little clunky, so I'm looking forward to any changes in that matter. Other than that, the aesthetics are so cool, and the overall execution is pretty good.
Played the game on our channel. Really enjoyed it and hope it goes all the way!
im really looking forward for the full game.
there's something i've noticed during Colony Seeker fights. when it charges forward and u get in his way, it starts to constantly bashing u until u die. the controls arent working, so u cant step aside anymore.
also, if u fly all the way back, when fighting it, it will go off-screen, leaving u in empty space with nothing to do.
Gives you time to reassert your bearings. Useful, I'd say.
Okay, I'll add this to my to-do list.
Thanks for playing =]