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Invasion Machine

Introduction

Invasion Machine is a blend of a sandbox manager and RTS. Your goal is to command troops in an occupied province, in an effort of bringing back peace and order. Kill your enemies, help the civilian population, preserve the resources and the lives of your own soldiers.


The Setting

What led to our recent occupation of this land is still at the center of a heated political debate.

What followed the invasion, was the worst scenario we may ever have imagined - we hoped we’d be able to instill better leadership and let this country rebuild itself. But that’s not what happened. Our toppling of the local government created a power vacuum in the area - which is now quickly leading to an unprecedented rise of new powers - the drug lords, locally known as Guerillas. If we don’t stop this transformation, this entire country is gonna explode. We were not preparing for this, and it seems it’s the last moment when we can still turn things around.

You, as the Commander of this Peace Force are tasked with restoring order and preparing ground for a new, legitimate government.


The Mission

If we’re to ever leave this land, we must first win over the hearts and minds of the local population. The locals think we’ve ruined their lives and frankly - most of them hates us. In order to win their trust - we must do our best to push out the criminal element, neutralize the remaining opposition and offer humanitarian help to them.


The Real Mission

Politicians run wars, and politicians only care about one thing - getting re-elected. In other words - your real job as the Commander is to make this war look good to the folks back home. Don’t get your soldiers killed, don’t lose too much equipment, and most importantly - don’t let the press see anything that would contradict the official story. And the official story? It’s obviously that we’re winning.


The Campaign

Divided into 8 chapters. The game takes you through the entire story of the invasion, starting right after the main battle of the war ends. At the beginning you are given just a handful of troops and old, derelict equipment. Unarmored, soft-shell transporters on the frontline? Check. Woodland camo in a desert country? Check. The army wasn’t really prepared for a long invasion, and yours is just one of many missions in this conflict. So if you want better resources - you’re gonna have to prove to your superiors that you’re worth them. The campaign ends once you manage to secure your province and hold elections. When a new government can be trusted with taking the country over, we get to go home.


Want to know more? try Discord: Invasion Machine Discord

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Troops in Contact - how combat works in Invasion Machine

Unlike most other RTS titles, Invasion Machine doesn't promote using your units as cannon fodder. As bullets start to fly, even a single well placed shot can take your troop out of the fight.

You, as the commander, are tasked with preserving both the lives of the local population, as well as the lives of your own troops. In every engagement you need to think about being effective, while at the same time minimizing the risk to your own men. This means not going into fights where the enemy has an overwhelming tactical advantage, and using any tactical and material advantages of your own.

Remember - nobody gets left behind. If one of your soldiers gets wounded, your top priority becomes casevacing him from the AO, preferrably in time for the medics to save him.

bb 000001 30 2019 21280921h28m

Ballistics, weapons and damage system

  • your units don't have health bars. Someone gets hit - that someone is either dead or wounded, unstable and bleeding out. You need to get the medics to any of your wounded, as soon as possible
  • every car in the game has it's individual armor protection levels, separate for ballistic and explosion damage. If an armored vehicle remains under fire for a long period of time, it's armor becomes degraded and bullets have an increased chance of penetrating it - and wounding the crew. Armor is meant to give you time to get away from the killzone.
  • most cars cannot protect the crew from explosion damage. Hit an IED - and you have a number of wounded, in need of quick medivac.
  • most bullets fired in a combat situation never hit the target. Firefights are long in Invasion Machine, and firing accuracy depends on many factors.
  • if a unit is shooting a target located on higher ground, that unit's accuracy is reduced.
  • if the target is crouching or prone - he's harder to hit.
  • if the target is a moving vehicle - that target is harder to hit.
  • if the shooter is being suppressed under heavy fire - he's unlikely to hit anything, even if he manages to fire a shot
  • shooters "range their targets" - every next shot is more likely to hit the target
  • sniper weapons are only effective when used for taking "aimed (sniper) shots"
  • if you need to stop a car quickly - your best chance is hitting the driver, but then the car may still roll away uncontrollably
  • cars don't explode when shot at. that's just in Hollywood.
  • ...and much more

Casevac and KIAs

In most cases, a unit that gets hit will become wounded, and will start quickly bleeding out. You have a chance of saving it, but only if there's medical personnel nearby.

  • wounded units are by default in "unstable" state, and must be stabilized by medics
  • not all wounds can be stabilized - some need immediate casevac and the medic will not be able to do much about them.
  • after being stabilized, or if the medic is unable to help, the wounded need to be transported away from the AO
  • if you don't casevac your wounded in an ambulance (but use a normal car, instead), their state deteriorates while in transport
  • unattended wounded will eventually become KIAs
  • every unit lost means lowered war support, and will eventually lead to you losing the game

bb 000002 02 2019 21555721h55m

While the game is still in development, many of the things I mentioned here gets discussed (or changed) on the Discord server. If you'd like to know more, join here: Invasion Machine Discord

Reveal Trailer/ Steam page is now up

Reveal Trailer/ Steam page is now up

News

Steam store page is now available, and you can wishlist the game

Comments
pixelmachine Creator
pixelmachine

And from now on, you can go directly to the Steam store page and wishlist: Store.steampowered.com

Reply Good karma+1 vote
pixelmachine Creator
pixelmachine

If you'd like to know more about this game, feel free to take a look at the

Official website: Invasionmachine.com
or Discord: Discord.gg

Reply Good karma+2 votes
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Invasion Machine
Platforms
Windows
Creator
pixelmachine
Engine
Unity
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Style
Theme
War
Players
Single Player
Project
Indie
Twitter

Latest tweets from @pixelmachine3d

So once your units help reopen the local gas station, patrons and fuel deliveries start to show up. This is one of… T.co

8hours ago

You'll be rebuilding infrastructure in this #indiegame - one of the projects is the gas station. Once reopened, it… T.co

Aug 23 2019

Just pushed another version of the open pre-alpha of #madewithunity #invasionmachine #indiegame #strategygame, ava… T.co

Jul 28 2019

For the #FollowFriday, you can follow this bit of gameplay from my upcoming #rts #strategygame #invasionmachine T.co

Jul 26 2019

Your men can now check for survivors in the cars they engaged, and also re-engage anybody who's still up for a figh… T.co

Jul 14 2019

It's #NationalVideoGameDay - wanna check out a modern warfare strategy game? Look no further than #invasionmachine,… T.co

Jul 8 2019

Initially, you won't have any intel about the villages you're protecting. You're gonna have to gain it in various w… T.co

Jul 6 2019

Don't be surprised if the engagements take a long time. This #madewithunity game is trying to be somewhat realistic… T.co

Jul 4 2019

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