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MicroBattlefield is a voxel-styled, one-button RTS. The players are in charge of managing their resources and choosing which units to order into combat. The combat itself is ai driven, leaving players time to enjoy the carnage instead of micro-managing the battle.

In this sense the development is focused on providing pleasing visuals, units casting shadows, day/night cycles, voxel based fracturing of units and buildings in explosions, action cam etc.

The engine for this game is custom built, based on MonoGame and JitterPhysics. The release plan includes most platforms that supports Mono.

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matteosilvestro
matteosilvestro

Hi! I came here downloading Annexation - btw, very addictive game! - though myAppFree deal of the day.
I'm really interested in this game, seems pretty good! I like RTS and I like the semplicity of one-button games!
Hope you are still working on it!

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SquidEx
SquidEx

Look Good Cant Wait Till Demo

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goransi Creator
goransi

Thanks!

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Rift_Fuze
Rift_Fuze

Can't wait for a playable build.

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goransi Creator
goransi

As long as you guys promise not to judge it too harsh :)

I'm developing this in my spare time so I can't guarantee anything but a I should release something playable within a month.

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TypicalAzn
TypicalAzn

Looks like a cool game so far!

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goransi Creator
goransi

Thanks - really appreciate the support!

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MicroBattlefield
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goransi
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Lahko glasujejo za smaal tokk? #ema2019

Feb 16 2019

#translation-of-the-day Refactoring = Predrugačenje

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RT @LaraVodlan: #ntk19 bo! T.co

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RT @Nitomatta: Just Cause 4 deserves an award for this Easter Egg T.co

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RT @DamirArh: It's time to publicly share what I've been working on for the last year. My #book on #csharp and #dotnet is availab… T.co

Nov 22 2018

Very simple, but deep! T.co

Nov 4 2018

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