Medieval Undead is a Top-Down Hack'n'Slash Survival Game that takes place in the cruel and merciless world of middle Europe during the dark age. You...
One more double weekly recap with a lot of new things such as a rework of the main character, and the 3D modeling of the first enemies.
Hey, Worbitalists! You’ve probably had a bombastic weekend of planet destruction, but does it have to stop? After some deliberation we’ve decided...
In less than 24 hours, Magical Diary: Wolf Hall has reached 100% funding!
Learn magic spells, explore dungeons, make friends, and even fall in love! Be the wizard YOU want to be!
As we explained in our previous post, in this beta we’d like to focus on testing servers and network. This means the more people we can get to play...
Hi, everybody! It’s great to see you again in 2019. As promised in our December status update, we come with news: Worbital beta returns this weekend!
Two weekly recaps in one because with the Christmas Holidays didn't find the time to communicate around the project.
Smalland is an upcoming open world adventure that puts a unique spin on the survival genre. The player is no larger than an insect, but that isn't the...
After almost 2 years of Wounded coming to Steam Greenlight, we finally can proudly say that we have a release date! Mark your calendars for 28th of February...
Hi everyone, we are excited to announce that Version 0.1.1 is now LIVE for the public!
The year is coming to an end, and what a year it’s been! Before it’s over, here’s a quick summary of Worbital’s 2018.
Last week we worked on the 3D version of the Art Style and on the Character Design.
Hello, dear community! We have finalized the character customization UI and decided to share with you how it changed from the beginning until now.
Hello everyone, In the last announcement we mentioned that we are working an overhaul of the game that will bring more improvements to the final product...
Get to know Parable Worlds, a Indie Game Development Studio in the San Francisco Bay Area. We’re movers, shakers and game-makers. Our studio was founded...
Embark on a great adventure and help Dongo escape from dangerous enemies and challenging scenarios!
We continued to work on the art style; more specifically on the Ancestral Forest, the look of the Fox, and the enemies.
EVERY LEVEL IS YOUR PLAYGROUND! Backflip from the rooftops, over palm trees and sand dunes in ‘Urban Trial Playground’ and become the ultimate stunt...
While prototyping a few nice mechanics for the game, we worked a lot on the Artistic Direction of Nanotale. We did a few concept arts which are not the...
In this talk, I go over some features of Under The Rain, some of the plans for the future, and a bit about me.
Updated the intro for the first episode in the series. Still a work in progress, but it is starting to look good
We are going to extend our road map by improving the game dramatically!
The Statement of Randolph Carter will be the starting episode for the game series. Here is a small preview of the intro.
Now that LGW is over and most of the bugs fixed, it's time to get to work!
Post Lisbon Games Week update with some bug fixes.
We have been working on finalizing the design of Freeman for quite some time and here is what's left to make this game complete.
Bugs Must Die-New Gameplay Trailer. New bosses, new weapons.
Citizen Carol demo is out now on Itch.io! If you like it, you can pre-order Citizen Carol at a discounted price.
Don’t let yourself be fooled by its minimalistic style and its relaxing soundtrack, Kolumno is one of the most elegant and challenging games in recent...
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