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Tag "Indiedev"  (0 - 30 of 482)
IceTorch Interactive

IceTorch Interactive

Company

❆ ❆ ❆ random PR sweet-talk here ❆ ❆ ❆ Wow, you're still reading? In that case - we develop and publish VIDEO GAMES! How exciting! Anyway...

How to build worlds and tell stories in VR

How to build worlds and tell stories in VR

Tutorial

This June I held a presentation at the Forward Festival in Zurich about worldbuilding and Storytelling in VR. I used the dwarven Stonebeard family from...

NightCat Games

NightCat Games

Company

Destroying your expecations since 2017. Indie games development team.

Update 17/10/2018

Update 17/10/2018

News

Update for the developpement of the visual novel 'Up until the end' (17/10/2018)

We've been Nominated !

We've been Nominated !

News

Powerful presence at IMGA Mena 2018 by The Dark wings 2, Colimus & Sweet Lemon

Devlog #6 - Narrative Design for Vagrus

Devlog #6 - Narrative Design for Vagrus

News

Vagrus - The Riven Realms is a game rich in storylines and quests, and most of these appear in the form of what we call Events: text based interactions...

Lovely Island released!

Lovely Island released!

News

The visual novel "Lovely Island" finally came out in Steam!

The Last DeadEnd v.1.2 - Last Patch

The Last DeadEnd v.1.2 - Last Patch

News

The last update for the game The Last DeadEnd v1.2 was published today. Apparently this will be the last patch made for this game.

Devlog #5 - The Codex

Devlog #5 - The Codex

News

In our latest devlog Geri, the creator of the world of the Riven Realms, have shared how he got hooked on fantasy books, stepped on the road culminating...

Glasswinged Ascension

Glasswinged Ascension

Feature

The smarter you are - the weaker are your enemies.

New Soulforge Dev Blog: Battlefield

New Soulforge Dev Blog: Battlefield

News

News: Soulforge Dev Blog #6 Battlefield Live Workflow

Hegis' Grasp is Officially Complete!

Hegis' Grasp is Officially Complete!

News

Officially titled Hegis’ Grasp: Evil Resurrected, the best version and full experience we have to offer with our very first horror title is now available...

Status Update July-August ’18 | Gamescom

Status Update July-August ’18 | Gamescom

News

July and August packed with events for us, we were that busy that we didn’t even manage to write a blog post. But what happened in July and August you...

Suitcase J6-J5

Suitcase J6-J5

News

[Autonomous Nothing]21; [Race To Run]14; [DancinG Shadows]5;

HANDZ, a prototype

HANDZ, a prototype

News

A game about Rock Paper Scissors and death, you play as a human hand that has to destroy his opponent with weapons and items.

Swage Matrix - first action stage prototype

Swage Matrix - first action stage prototype

News

More details regarding the action stages in the game.

Devlog #4 - How the Riven Realms came to be

Devlog #4 - How the Riven Realms came to be

News

Twenty-eight years of imagination manifesting itself from a child's drawings to crude maps, from roleplaying backdrops to short stories - and now as the...

Trailer

Trailer

News

Trailer video of the visual novel 'Up until the end'.

What I learned working on Towards The Pantheon

What I learned working on Towards The Pantheon

Feature

Lessons lead developer Connor O.R.T. Linning learned while working on indie RPG Towards The Pantheon

Devlog #3 - Interactive Continent Chart

Devlog #3 - Interactive Continent Chart

News

In our last devlog (#2) we talked about movement and demonstrated how it worked on our digitally hand-painted campaign map. Since then, quite a lot of...

#18 Building Pineview

#18 Building Pineview

News

Over the past couple of weeks, I’ve managed to finish up the remaining dialogues and scenes, and the core of the game is now essentially complete! As...

Purriful update for Meow Motors (Gameplay videos included)

Purriful update for Meow Motors (Gameplay videos included)

News

We've been gathering your wishes and working on improving your furrrily gaming experience a lot :) Listing you all the update improvements while not forgetting...

Using austerity as a creative tool

Using austerity as a creative tool

News

I have never considered financial limitations as a restraint for creativity, but as an entry point to set up criteria to start working with.

What The Games Future Holds

What The Games Future Holds

News

Odd Branch Publishing provides an update blog to lay out the future plans for Weaverse so players know what to expect.

New Soulforge Dev Blog! Environment Design & AI

New Soulforge Dev Blog! Environment Design & AI

News

New Blog about our open world forest level and it's wildlife

Devlog #2 - Pre-Alpha Map Movement

Devlog #2 - Pre-Alpha Map Movement

News

As we promised earlier, here's an overview of the campaign map and movement rules. To understand it fully, we recommend you watch this short Youtube video...

Rustforge - Join the Discord Community

Rustforge - Join the Discord Community

News

Rustforge is a game about utilizing planetary resources in the vast uncharted fringe of space. Be part of the community and join Rustforge Discord server...

Antreya Chronicles Devlog #4

Antreya Chronicles Devlog #4

News

As we enter the Fall season, Antreya Chronicles Online enters a new stage of development.

Blood Ancestors Early Access on Steam

Blood Ancestors Early Access on Steam

News

Blood Ancestors is now on Early Access on Steam. Make sure to check out this melee combat based game set in a medieval world

The End of the Sun

The End of the Sun

Game

The End of the Sun is a first-person exploration and adventure game, where the story has the most important meaning, as it is set in the world of Slavic...

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