Set in the future of aerospace warfare, Hardkill intends to deliver the most realistic space combat simulator based around actual science. The factions of Earth, finally realizing the critical status of its global economy, employ major Corporations to secure their share of territory in space -- Creating a lawless new frontier of profit, adventure, and space warfare.
This post is just a reminder that our team is still operating and functional. We are not inactive and Hardkill is still under production. The soundtrack is coming smoothly and the alpha build is entering new stages of development. Recruitment has moved to the forum
Sharing some aspects of the last few months' work.
Introduction of both Waxed and HARD KILL following more information regarding the plot, the objective of building the game, and job offerings.