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Inspired by XCOM and a legion of brilliant authors this game puts you in the shoes of the newly appointed Overseer of the SCP Foundation an extraterritoral organization charged to secure anomalous artifacts around the world, contain public knowledge, and protect the world's existence from the hazards these items possess.
You must Secure. Find anomalous events and SCP entities. Customize your armed forces and research powerful new technologies. Dispatch task forces to lock down and retrieve it. Fight off others interested in the same prize.
You must Contain. Suppress public knowledge of the events. Recruit governments, agents, and organizations to fund and support your goals.
You must Protect. Build bases and secure areas to store anomalous items. Stop the spread of anomalous effects. Beware of dangerous containment breaches.
As time passes the beginning hastens the end. Something nearly destroyed the Foundation once. It won't make the same mistake again.

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It's finally here!


The first prototype release of The Foundation is available. As it is a prototype it has very few features at the moment, however it should allow for the generation of valuable hands-on feedback at an early stage of development.



This won't be the only prototype that will be released either. As big pieces of functionality are released new prototypes will be released. This should allow for The Foundation to be guided by the community during the entire development process.

For this prototype (0.0.3) I'm looking for feedback in the following areas:

  • Camera Feel
  • The Geoscape
  • UI Appearance
  • Control Scheme

Feel free to report any bugs you find as well. All bugs and feedback should go through the IndieDB forums if possible, but I will try and keep up with feedback wherever I receive it. An updated list of bugs will be kept on the IndieDB forum as well.

Get your copy from the following download links:
Windows 32
Windows x86_64
Mac OSX
Linux

For your reference here is a basic list of controls:

  • GEOSCAPE
    • Left Click - Interact, Hold to drag earth
    • Right Click - Bring up Context menu on earth
    • Middle Mouse Click - Lock earth drag mode, click again to exit
    • Left, Right - Rotate earth around y axis
    • Up, Down - Zoom in and out on earth
    • Scroll Wheel - Zoom in and out on earth
  • BASE VIEW
    • Arrows - Move Camera
    • Scroll Wheel - Zoom in and out on base
    • Middle Mouse button - Rotate camera
The Foundation DevLog 6 - The Rest of the Players

The Foundation DevLog 6 - The Rest of the Players

News 2 comments

A Whirlwind tour of the rest of the GoIs and their implementation plans. Check it out and give me your feedback. Easier to fix these before they coded...

The Foundation DevLog 5 - Persons of Interest

The Foundation DevLog 5 - Persons of Interest

News

I discuss the Black Queen which turns into a conversation about persons of interest. Afterwards I briefly discuss some less complicated GoIs.

The Foundation DevLog 4 - Nobody Important

The Foundation DevLog 4 - Nobody Important

News 2 comments

I talk about Nobody in particular. Also other GoI implementation details such as Oneroi Collective and Prometheus Labs.

DevLog - Paradigms and the Chaos Insurgency

DevLog - Paradigms and the Chaos Insurgency

News 1 comment

I discuss the concept of Paradigms and plans for the Chaos Insurgency

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trogdor491
trogdor491 - - 2 comments

Man, this is looking good! The demo was fun, so I really hope the project isn't dead!

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Guest
Guest - - 689,198 comments

hey, still going strong? i had this idea in the back of my head and was delighted to see it was a thing! hope it's not dead. do you plan a steam release when its done?

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Guest
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This is one of those concepts I have always dreamed about. I love this game.

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