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Set in the future of aerospace warfare, Hardkill intends to deliver the most realistic space combat simulator based around actual science. The factions of Earth, finally realizing the critical status of its global economy, employ major Corporations to secure their share of territory in space -- Creating a lawless new frontier of profit, adventure, and space warfare.

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Just an update on the current status of the game and recruitment procedures.

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This post is just a reminder that our team is still operating and functional. We are not inactive and Hardkill is still under production. The soundtrack is coming smoothly and the alpha build is entering new stages of development. Recruitment has moved to the forum

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