Map travels
Dev Diary 47
Hi!
Following on this article about map upgrades, we will show you how the different upgrades are represented on the map. These upgrades are dependent on the player’s collection of Lahmu statue heads.
starting point
Number of heads: 0
You have no perks yet. You can access the map feature, but there is no map available for you yet. You see just a picture of the temple in the main city.
1. upgrade
Number of heads: 3
What do you gain?
A map. When you complete a level, the map will be updated with its tile. The map will not show you where you are, but you can guess it based on the tile design.
2. upgrade
Number of heads: 6
What do you gain?
A compass. The map will now show you your location.
3. upgrade
Number of heads: 10
What do you gain?
A restricted teleport. And how is it useful? After completing one environment and getting back to the city to advance in the story, you will have the possibility to teleport from the city to the story room (which is at the end of every environment) and vice versa.
You can notice that most of the level tiles have a brown square in the middle - this square represents a teleportation seal. If the level tile has this square, you cannot teleport there. In the picture, the last levels in the environment are without the seal, indicating that you can teleport there now.
4. upgrade
Number of heads: 14
What do you gain?
Full teleport. You can teleport to and from all the levels you have already gone through. (Observe the missing teleportation seals in this picture in comparison with the 3. picture)
5. upgrade
Number of heads: 18
What do you gain?
Lahmu statue’s head indicator. The map will now show you where you have already collected the Lahmu heads, and where some heads are still missing.
6. upgrade
Number of heads: 22
What do you gain?
Coin collecting indicator. The head counter indicator will be upgraded with icons for the coin collection, showing you in which levels you have already collected all the coins (big+small)
I feel astec ,, it's nice 😌 👍👍