Sample levels for DNMP. Created by 3D Realms for use with its level editor.
Here is the official level editor created for Duke Nukem Manhattan Project
Important update contains a new map called Lost island (a large jungle map) and many new content and improvements!
A Supermarket map for H-Hour! Modes include Demolition, Elimination, Hostage Extraction and Sabotage.
DEFCON ZERO (0) =========================================================================== Single player map for Supplice (Demo), support Supplice wishlisting...
An adaptation of RPG's rpg3dm1, "Lunar Base", a base set in the moon. This version adds support for Possession and some minor tweaks.
This is the old q3dm6ish rebuilt from scratch with appropriate scale and a better theme. The weapon/item placement was also reshuffled, and many areas...
A crazy overhaul of hydronex (made by SavageX originally for Nexuiz and ported into OA by leileilol), following the changes done in hydronex2. It features...
Inspired by (and improved version of) reptctf3 by Firecracker. The original map was... quite basic and poorly textured. This version, made completely...
A conceptual map. The arena is composed of "pushing" weapons such as the Railgun and explosive weapons. The idea is to "ring out" your enemies as if the...
A mirroring of q3dm6ish with a new visual theme, lots of fixes, and a new, more appropriate weapon/item balancing (for CTF). It's inspired by Slainchild's...
A joint retexturing/improvement project with kit89 over oa_dm1 (dm1 from Quake). Didn't last too long, but at least there's a playable map out there.
A retexturing/rescaling of dm4ish with a castle theme and a new weapon/item placement. The original was single-textured, so this version aimed to improve...
Loose recreation of "McKinley Base" (Quake's Threewave CTF)/"McKinley Revival" (Quake II's Threewave CTF). Contains Missionpack items such as the Runes...
A port/retexturing of dm2ish by Aardappel for Quake. It includes features such as a new weapon/item placement and a Plasma Shooter guarding the Railgun.
A concept map. The idea is to show how much of a flexible gametype Harvester is by using a different kind of layout other than base-center-base. The bottom...
These patches solve certain problems with certain assets such as shaders or maps. See the description for more info.
Repack and small edits over HyperNewbie's hntourney1. This version adds support for the new OA3 gametype, Possession, in addition to FFA, Tournament and...
A port of Nexuiz's bloodprison map, made by Paul Evers, with a completely new weapon/item layout.
The arena portion of a scrapped tutorial map. The original plan was to get the player through a course where they got to test all the weapons (some of...
A hour-long attempt at recreating UT2003/UT2004's DM-TrainingDay. Useful for a quick, casual 1on1 or a 4-player LMS.
Reimagination (and rebalancing/retexturing) of czest1tourney as a "final boss" map.
An attempt at updating an old ice map. New skybox, new weapon/item placement, some new structural features, you know the deal. Not too pleased with the...
A redux of am_lavactf from OA 0.8.8 in a new, cleaner style. Contains new weapon/item distribution.
Welcome to my second official dev log for Windchime Meadnow, where I am cataloguing progress I am making on the creation of the in-game environment.
KSR - Kovas'States Rework. Full release for Hearts of Iron IV 1.11.
v 1.0.1 This Mod enables you to utilise the map editor in full extend install by extracting the zip on windows in this folder, then just start the game...
Uncover secrets of desolate icy planet you wouldn't normally visit had it not been for distress call. 7 missions + 2 special levels, from creator of Returbot...
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