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Tag "Map"  (0 - 30 of 1,951)
Duke Nukem Manhattan Project sample levels

Duke Nukem Manhattan Project sample levels

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Sample levels for DNMP. Created by 3D Realms for use with its level editor.

Duke Nukem Manhattan Project level editor

Duke Nukem Manhattan Project level editor

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Here is the official level editor created for Duke Nukem Manhattan Project

Update 1.25: New map

Update 1.25: New map

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Important update contains a new map called Lost island (a large jungle map) and many new content and improvements!

Dream Realm Preview

Dream Realm Preview

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Take a gander at these Dream Realm remastered screenshots!

Supermarket

Supermarket

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A Supermarket map for H-Hour! Modes include Demolition, Elimination, Hostage Extraction and Sabotage.

DefCon Zero (0)

DefCon Zero (0)

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DEFCON ZERO (0) =========================================================================== Single player map for Supplice (Demo), support Supplice wishlisting...

Serousroomoffice v 1.0

Serousroomoffice v 1.0

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A Playable "Office Themed" Serious Room (Via Console)

oad_rpg1-a2 (Lunar Base)

oad_rpg1-a2 (Lunar Base)

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An adaptation of RPG's rpg3dm1, "Lunar Base", a base set in the moon. This version adds support for Possession and some minor tweaks.

oad_castlegrnd-b1 (Castlegrounds 2.0)

oad_castlegrnd-b1 (Castlegrounds 2.0)

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This is the old q3dm6ish rebuilt from scratch with appropriate scale and a better theme. The weapon/item placement was also reshuffled, and many areas...

oac_hydro3-a2 (Hydrocapture)

oac_hydro3-a2 (Hydrocapture)

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A crazy overhaul of hydronex (made by SavageX originally for Nexuiz and ported into OA by leileilol), following the changes done in hydronex2. It features...

oac_rept3-b2 (The Palace of Pain and Sacrifices)

oac_rept3-b2 (The Palace of Pain and Sacrifices)

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Inspired by (and improved version of) reptctf3 by Firecracker. The original map was... quite basic and poorly textured. This version, made completely...

oad_rooftopff-a2 (Rooftop Freefall)

oad_rooftopff-a2 (Rooftop Freefall)

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A conceptual map. The arena is composed of "pushing" weapons such as the Railgun and explosive weapons. The idea is to "ring out" your enemies as if the...

oac_q3dm6ctf-b2 (Castlegrounds CTF)

oac_q3dm6ctf-b2 (Castlegrounds CTF)

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A mirroring of q3dm6ish with a new visual theme, lots of fixes, and a new, more appropriate weapon/item balancing (for CTF). It's inspired by Slainchild's...

oad_q1dm1-b1 (The Place of Two Deaths)

oad_q1dm1-b1 (The Place of Two Deaths)

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A joint retexturing/improvement project with kit89 over oa_dm1 (dm1 from Quake). Didn't last too long, but at least there's a playable map out there.

oad_dm4ish-b1 (Lava Zone)

oad_dm4ish-b1 (Lava Zone)

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A retexturing/rescaling of dm4ish with a castle theme and a new weapon/item placement. The original was single-textured, so this version aimed to improve...

oac_mckinley-b2 (McKinley's Retribution)

oac_mckinley-b2 (McKinley's Retribution)

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Loose recreation of "McKinley Base" (Quake's Threewave CTF)/"McKinley Revival" (Quake II's Threewave CTF). Contains Missionpack items such as the Runes...

oad_dm2ish-a2 (Claustrophobia)

oad_dm2ish-a2 (Claustrophobia)

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A port/retexturing of dm2ish by Aardappel for Quake. It includes features such as a new weapon/item placement and a Plasma Shooter guarding the Railgun.

oah_sod-b1 (Skull O'Dome)

oah_sod-b1 (Skull O'Dome)

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A concept map. The idea is to show how much of a flexible gametype Harvester is by using a different kind of layout other than base-center-base. The bottom...

OpenArena 0.8.8 Map Patches

OpenArena 0.8.8 Map Patches

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These patches solve certain problems with certain assets such as shaders or maps. See the description for more info.

oad_hypern1v1-a2 (Blue Station)

oad_hypern1v1-a2 (Blue Station)

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Repack and small edits over HyperNewbie's hntourney1. This version adds support for the new OA3 gametype, Possession, in addition to FFA, Tournament and...

oad_bprison-a2 (Blood Prison, OA Edition)

oad_bprison-a2 (Blood Prison, OA Edition)

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A port of Nexuiz's bloodprison map, made by Paul Evers, with a completely new weapon/item layout.

oad_outerfac-a2 (Outer Training Facility)

oad_outerfac-a2 (Outer Training Facility)

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The arena portion of a scrapped tutorial map. The original plan was to get the player through a course where they got to test all the weapons (some of...

oad_tdish-a2 (It's Training Hour!)

oad_tdish-a2 (It's Training Hour!)

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A hour-long attempt at recreating UT2003/UT2004's DM-TrainingDay. Useful for a quick, casual 1on1 or a 4-player LMS.

oad_czest1v1-b1 (The Space Spire)

oad_czest1v1-b1 (The Space Spire)

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Reimagination (and rebalancing/retexturing) of czest1tourney as a "final boss" map.

oac_icyhell-b1 (Battle on the Ice)

oac_icyhell-b1 (Battle on the Ice)

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An attempt at updating an old ice map. New skybox, new weapon/item placement, some new structural features, you know the deal. Not too pleased with the...

am_lavactf2-a2 (Lava Arena CTF)

am_lavactf2-a2 (Lava Arena CTF)

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A redux of am_lavactf from OA 0.8.8 in a new, cleaner style. Contains new weapon/item distribution.

Dev Log 0.2

Dev Log 0.2

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Welcome to my second official dev log for Windchime Meadnow, where I am cataloguing progress I am making on the creation of the in-game environment.

KSR - Kovas' States Rework (v1.0.0)

KSR - Kovas' States Rework (v1.0.0)

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KSR - Kovas'States Rework. Full release for Hearts of Iron IV 1.11.

MapEditor

MapEditor

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v 1.0.1 This Mod enables you to utilise the map editor in full extend install by extracting the zip on windows in this folder, then just start the game...

E23721 - Rescue Human v0.8.0

E23721 - Rescue Human v0.8.0

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Uncover secrets of desolate icy planet you wouldn't normally visit had it not been for distress call. 7 missions + 2 special levels, from creator of Returbot...

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