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Platformer Elfscape: Ancestors is telling the story of a temple Guardian. She is asleep, waiting for the prophecy to come true - when the Chosen One shall descend underground, he'll fight a victorious battle against a Demon. One day, the Guardian is awakened, and she quickly realises the Chosen one is nowhere in sight. She needs to find him, and quickly - her life energy depends on it. Elfscape: Ancestors brings 24 levels, distributed into 6 environments, through which you'll be accompanied by an epic story told through visual-novel-like elements. Supported using public funding by Slovak Arts Council (www.fpu.sk)

Post news Report RSS (#39 Dev Diary) Let's talk about text

Short update about in-game dialogues and story animations.

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Let's talk about text

Dev Diary 39


Hi everyone!

The latest finished feature you haven't seen yet are functioning dialogues and story animation. So we'll show them to you both today.

This is the final design for our dialogue window. Notice that the Guardian changes expressions in different parts of the dialogue - this helps to better show her emotions and supports what is being said in the text. Unfortunately the dialogue language is still just Slovak, but you can clearly see that the Guardian is happy about something.

The Guardian - dialogue 1


The Guardian - dialogue 2


Dialogues help us move the story along. Sometimes, they can lead to a story animation. You can see this in the video below:

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MTGJoeD
MTGJoeD - - 2 comments

The dialogue system looks great! Very classic feeling with the expression changes.

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treestronaut-team Author
treestronaut-team - - 1 comments

Thank you!

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