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Tag "Animation"  (0 - 30 of 345)
[resume not a job ad, belongs in Recruiting & Resumes subforum]

[resume not a job ad, belongs in Recruiting & Resumes subforum]

Job

<p>Hello! I'm a 2d artist with decade of experience in digital 2d arts. I do various 2d categories ranging from, illustration, pixelated, character/environment...

Runewatch - Dev log #6

Runewatch - Dev log #6

News

Welcome to our sixth dev log. Today we are going to show you some of the steps we go through when making the animations for the characters in Runewatch.

2D Animation Needed for Unique Horror/Adventure Game

2D Animation Needed for Unique Horror/Adventure Game

Job

<p>Greetings,</p> <p>I am running a band of devs under my studio, Wunjo Entertainment. We are in need of 2D animation in the form of sprite sheets, for...

(#39 Dev Diary) Let's talk about text

(#39 Dev Diary) Let's talk about text

News

Short update about in-game dialogues and story animations.

Runewatch - Dev log #3

Runewatch - Dev log #3

News

Welcome to our third dev log. Today we will share with you a few stages of the creation of one the assets in our game - the spellbook.

New plane, Loading Screen, HP Anim

New plane, Loading Screen, HP Anim

News

Not a lot of time this week managed to allocate to the project, but:

8-Bit Adventures 2 Demo Update at Steam Next Fest Feb 2022!

8-Bit Adventures 2 Demo Update at Steam Next Fest Feb 2022!

News

I'm thrilled to announce that 8-Bit Adventures 2 is participating in Steam's latest Next Fest event - and to celebrate this, the 8-Bit Adventures 2 Demo...

{Devtips} Event-driven programming!

{Devtips} Event-driven programming!

News

I discovered event-driven programming thanks to Qt (in C++) and its beautiful signal system and later thanks to javascript and its lambda...

3D Animator Needed

3D Animator Needed

Job

<p>I'm the head of a team that's making a demo of a survival horror game. We have basically all the mechanics in place, most of the soundtrack is done...

{Devtips} How I organize my scene?

{Devtips} How I organize my scene?

News

Well, I now have my engine, but as I mentioned before... the LibGdx actor system doesn't suit me perfectly. It's up to me to make the one of my dreams =)

{Devtips} Which technology to choose in Java?

{Devtips} Which technology to choose in Java?

News

I recently had a little problem with the display of the layers in our next game " Les Nains du Nord ". This whole thing forced me to rethink a lot of...

{Devlog} We're adding an action menu!

{Devlog} We're adding an action menu!

News

As a pseudo point and click, our game obviously needs an action menu. We haven't had a concept meeting with our art director about this yet, but I can...

2D traditional animation live for "take" action

2D traditional animation live for "take" action

News

On Monday, we did a live 2D animation to share with you a little piece of our working day...

{Devlog} Traditional animation with perspective

{Devlog} Traditional animation with perspective

News

Well, now, we can work on the "Take" animation from the front! This animation requires some perspective, because our dwarf (here: "Le Petit"), leans forward...

{Devlog} Traditional Animation - Take

{Devlog} Traditional Animation - Take

News

Today, we're working on the animation of "Take" for our dwarfs. Always by hand and in the traditional way of course. We start with "Le Petit"...

{Devlog} Construct a scene step by step

{Devlog} Construct a scene step by step

News

Our upcoming game will be a game with many enigmas and any enigma must be thought as a whole! When I design a scene, I always start by imagining the area...

2D Artist - NFT Monster Taming Game - [Paid or Profit Share]

2D Artist - NFT Monster Taming Game - [Paid or Profit Share]

Job

<p>I'm the developer of Roast Party, an online party game available on Google Play, Apple, Web, and Steam. For my day job, I work as a full-stack software...

Development Update 7

Development Update 7

News

A quick post sharing our pixel artist's fantastic animation work.

[Revshare] 2D Animator

[Revshare] 2D Animator

Job

<p>THE JOB:<br /><br />We are looking for an animator skilled in 2D animation to work on a game currently in development. The artist will be responsible...

8-Bit Adventures 2 is Coming to Consoles + More!

8-Bit Adventures 2 is Coming to Consoles + More!

News

I’ve been pretty vague on the topic of consoles for a while now, but no more! I’m ecstatic to reveal that 8-Bit Adventures 2 will be available on...

There You Are

There You Are

Game

There You Are features stop-motion-inspired graphic design and with its step-by-step game process it structures the story to move forward as we explore...

Funky Dango

Funky Dango

Company

A developer of role playing games including There You Are.

Beast Master - Dev Update 25 - Sailing

Beast Master - Dev Update 25 - Sailing

News

Hello, we wanted to share some cool updates for the Beast Master. We added new sailing feature which players will able to travel between islands.

Blog#11 Player Movement

Blog#11 Player Movement

News

Two weeks without any updates, I’m back and this week I decided to show you the process of the player movement.

Animation Presentation

Animation Presentation

News

We want to introduce our final versions of some of the animations.

[Revshare] 2D Animator

[Revshare] 2D Animator

Job

<p>THE JOB:<span style="font-weight: 400;"><br /></span><span style="font-weight: 400;"><br /></span><span style="font-weight: 400;">We are looking for...

8-Bit Adventures Comes to GOG!

8-Bit Adventures Comes to GOG!

News

I'm very happy to announce that 8-Bit Adventures is coming to GOG, completely DRM-free! As of right now, you can purchase the original "8-Bit Adventures...

XBox, Switch, Android and little improvements

XBox, Switch, Android and little improvements

News

Golden Fall 2 is now available on XBOX. It is also planned to be released for Nintendo Switch and Android on Google Play. I have also made some bug fixes...

Directing Virtual Characters in Wayward Strand, Part 1

Directing Virtual Characters in Wayward Strand, Part 1

News

Exploring the design and tech behind directing Wayward Strand's character animations in Unity - including how we've set up our animator controllers to...

July Update - 8-Bit Adventures 2 at DreamHack Beyond TODAY!

July Update - 8-Bit Adventures 2 at DreamHack Beyond TODAY!

News

Hi everyone! I’m excited to reveal that 8-Bit Adventures 2 is a part of DreamHack Beyond, an awesome, online, playable convention – and the event...

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