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DERELICTION 2020


We interrupt with a special report: The RASSARA; a civilian transport "HERALD" Class, was attacked and destroyed by a group known as the WARDOGS. We will report anything further once we know more.

Back to talking about the recent new health product: ADRINA.


There was no further news reported about the RASARRA. Everyone went on with their lives. No one looked into it. Do you want to know more?




The RASSARA, as with the Dross, was fired upon and the resulting explosion flung the debris through space. The debris was scattered. Some fell onto ESE & OCI Planets, lush with flora and fauna. Endless fields of grains and the families who worked the land. the deepest oceans...


The dark sinews of the nest travelled into the crevices of the worlds, and rested. gaining sustenance of the soils it touched. Years later, the little fingers reached out, that seemed to pull closer as if it wanted to touch you.Deep down, the glowing yellows filled with liquid ADRINA that would glow in darkness.Then came the tall spires that began to push up towards the sky.


The spires poured out spores as they grew taller, and the spores were taken to the wind.


They wondered if it was snowing, but a few who were curious, maybe with a sniff and a taste, found it better than over the counter ADRINA and even those ADRINA++ that stuff needed a prescription.


The local inhabitants found a near endless supply of ADRINA and consume them unrefined and raw. Those who did, and there were many, experienced an extreme calmness, clarity and incredible boost in all aspects, as with the controlled, refined ADRINA that had Created from the Pharma Company. But with a near infinite supply, there was fighting in the streets as they madly searched for more and more…


But the Nest, which fuelled itself too with the ADRINA, found itself attacked and the Liquid ADRINA harvested en masse. And those who didn't get enough experienced harsh physical withdrawals that would heat the cells of the body hot enough that they needed to be removed. The doctors Tried their best, but with the ever increasing influx of those needing the help, the people who couldn't be helped soon enough had to do it themselves.


In order to protect the nest, The Dross once again created their soldiers. The small numbers were quickly destroyed and the nest harvested again and again. The Dross soldiers grew faster, in larger number. their carapace thickened and their eyes adjusted to the bright burning light that the attackers of the nest would flee to. Those who died, on either side, was carried into the nest. the lay there and the nest covered them, returning them home.


But, as the attacks became so feirce and fevered, the Dross unleashed themself onto the worlds. Anything deamed a threat was destroyed. And the Dross returned to the nest, with anything and everything of value to their nest.


But after those planets were barren of all organics, nutrients, and moistures, the Dross too started to die. The spores stopped. Leaving just a hollow stump as it crumbled and broke.the Nest retracted back where it started. What energy it had stored left, it hid, and would hibernate until even those stores were gone as well.


All those planets affected were quarantined and even after their deaths, are still no go zones. And those untouched were quick to report any signs of it starting. All the people on those worlds worked together to make sure their planet was clean. There were attempts to hide and try to recreate ADRINA in a controlled environment where an early infection was found. But ultimately those entire planets became quarantined and then no go zones. And people stopped trying to recreate ADRINA.


The memories of the RASSARA incident, and the Dross themselves fade into the past.






You wake up in a single occupant escape pod. The batteries must have finally drained. You cannot see clearly through the once clear hatch. But you know you landed. With the emergency release, you are relieved that the air that flows in is breathable. And you can see clearer that the sun, whichever one it is, is not only up, but very bright. Where are you? Who are you? All you know is theres nothing but dunes of sand for as far as your eyes can see. So, What now?




All these questions are yours to decide.



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Hello again, hope everyone is enjoying their time at home these days.

So, Progress, such as it is. Ive managed to make essentially templates for future art, styles, and such. Tho I can only currently run (and I say run loosely) roughly 50 rooms in a 60x60x20 world. However it is set up so that i can have 500 rooms in that space, or ramp it up to 200x200x100 units once more.

Screen Shot 2020 04 12 at 12 52 28 PMScreen Shot 2020 04 12 at 12 52 28 PMScreen Shot 2020 04 12 at 12 52 28 PMScreen Shot 2020 04 12 at 12 52 28 PM


The rooms are made up of many tiny instanced parts, and while is holding up rather well, really takes a while to click run to test, and have it load the world. Now this isn't why everything it taking a while, but it does certainly add to the headache factor.

Screen Shot 2020 04 12 at 12 52 28 PM

That said, I really appreciate all the motivation to push through this stuff in the interim. Staying home, for one reason or another this spring, and probably summer, will really hit me financially. However, I am working on getting a new computer, as close to on schedule as I can.

Screen Shot 2020 04 12 at 12 52 28 PMScreen Shot 2020 04 12 at 12 52 28 PM


Once I have a better system, I can make more interesting levels, as well as incorporate the little stand-alone features that I cannot have in the full level, such as debris scatter with physics and such.

The most important thing I can do at this point is get the level blocks creating in the correct spaces. I will be working on corridors between the rooms next.

Screen Shot 2020 04 12 at 12 52 28 PMScreen Shot 2020 04 12 at 12 52 28 PMScreen Shot 2020 04 12 at 12 52 28 PMScreen Shot 2020 04 12 at 12 52 28 PM


Thank you for reading,

~Salt

February Article: Progress update

February Article: Progress update

News

Not lots that is visual, and most of what I've done recently has been redoing parts to be modular and more clean and performant, to help as I add more...

Pre-Article Article: Dereliction 2020

Pre-Article Article: Dereliction 2020

News

Im still waiting for a playable build to be ready when I write my first article, but here is an update, if that describes it better:

Comments
Salt. Creator
Salt.

My computer is 12 years old, working on affording a new one...

Reply Good karma+1 vote
Salt. Creator
Salt.

Some bugs are harder to squash than others (fixed major error)

Reply Good karma+1 vote
LunarShuriken
LunarShuriken

This may be something! Keep it up.

Reply Good karma Bad karma+2 votes
Salt. Creator
Salt.

Thats the plan, man

Reply Good karma+2 votes
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DERELICTION 2020
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Windows, Mac
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Team Derelict
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Unity
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Roguelike
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Dereliction 2009
Dereliction 2009 Real Time Tactics
DERELICTION 2020
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Procedural Corridor Art: Dereliction 2020 Indiedb.com #indiedev #gamedev T.co

Jun 1 2020

Corridor art T.co

May 29 2020

Procedural Corridors WIP Indiedb.com #indiedev #gamedev T.co

May 28 2020

Procedural Corridors, doorway linking Indiedb.com #indiedev #gamedev T.co

May 25 2020

Dereliction: 2020 Multiplayer Co-Op First person rougelike #gamedev #indiedev Indiedb.com

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Dereliction 2020: First-Person Rougelike HUD Indiedb.com#indiedev #gamedev T.co

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Dereliction 2020: First-Person Rougelike HUD Indiedb.com#indiedev #gamedev T.co

May 11 2020

Dereliction 2020: First-Person Rougelike Progress Indiedb.com #indiedev #gamedev T.co

Apr 16 2020

Procedural co-op FPS Indiedb.com #indiedev #gamedev T.co

Jan 16 2020

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