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Black Mesa is a re-envisioning of Valve Software's classic science fiction first person shooter, Half-Life. Powered by Source Engine, You will re-visit the inaugural role of Gordon Freeman and his memorable journey through the Black Mesa Research Facility. Expect detailed environments to explore, a huge cast of characters and experimental weaponry. All-new music, voice acting, choreography and added dialogue give way to a more expansive and immersive experience than ever before.

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Hello guys. Today I am finally going to release new "Improved Xen" update. It will be compatible with the last version of Steam Black Mesa. I'll publish the version compatible with old Black Mesa (2012) after few days. Initially, i planned to publish this update on January, but i missed the deadline. Now I am going to release two versions of the mod. The first one is for Steam Black Mesa version, and the second one is for free Black Mesa version (2012). This is a great opportunity to play Improved Xen even for people who doesn't have paid Black Mesa version.

In the new update many abilities of the modified Source Engine are engaged. They are realistic dynamic shadows, advanced static lighting, sun godrays and geometry reflections. I needed some time to sort out with all these things. Moreover, after different Black Mesa updates by Crowbar Collective, some functions had been changing. Fortunately, most of the bugs with lighting were fixed, but still, the developers didn't fix absolutely all the bugs.


I can’t do my Improved Xen as good as official Xen from Crowbar Collective. It is impossible and there is a reason. From the common mod, Black Mesa became a stand-alone game, and the whole team works hard on it through the years, improving all the details. You can understand it after watching their recent trailer. Also, Crowbar Collective has a financial support to release all their ambitious ideas. My own project isn’t as huge as official Xen, but still, it cannot beat official Xen visually.

A long time ago, Black mesa developers said they would do Xen compatible to the old version of Black Mesa (2012), but I am not sure it’s gonna happen. That’s why I decided not to use the content of official Black Mesa Xen in my mod for now. It gives me a possibility to port “Improved Xen” on Black Mesa 2012 without author rights contravention.

I want to admit that building “Improved Xen” on my own content gives me the opportunity to show that I’ve done a lot of work. However, it is impossible not to use some content from original Half Life 1, because I can’t create some similar sounds to Xen environment.

I couldn’t release new version of my mod earlier because of different problems. Crowbar Collective were updating Black Mesa a few times after the day when I published the last version of my mod. Firstly they added a new code linked with Xen, and it spoiled Gonarch. Then they deleted initial code with its character shell. After those updates Gonarch Lair chapter was destroyed, so I fixed and changed Gonarch during the months. This kind of activity gave me the chance to add Gonarch even in old Black Mesa (2012).


In the updated Xen Engine developers rewrote shaders of the materials, so the graphics in “Improved Xen” was crashed. Despite, I fixed it quite fast. I improved some old low-resolution textures. Most of those textures are used on the open space, so in general the graphics is better than in the previous version of my mod.



Also I experimented with Xen water to do it more specific and dynamic such in Half-Life 1. Moreover, I improved and updated some models. New models were particularly created using the photogrammetry. They are the objects such as Xen trees or rocks.


Besides, I added cinematic physics. It was also used in Half-Life 2 Episode 2, and now it’s engaged in Black Mesa. It gave me a chance to show more realistic destructions without using the physical engine, so it will not overload PC.


I knew about some bugs, and about other bugs I was informed later. I tried to fix everything I could. Though there may be some errors in the mod, because fixing old errors could create new ones. Gonarch’s Lair is the most problematic chapter because of the Gonarch’s specialty. Plus, Source Engine was updated and it can cause some new problems. Old (2012) and new versions of Black Mesa use different versions of Source Engine, so there will be some differences between two versions of my mod. After adaptation of Improved Xen on Source Engine 2007, I was ought to change some things. These changes, however, aren’t fatal. For example, old (2012) Black Mesa version will not have advanced shadows, because that version isn’t compatible with them. Also, common headcrabs won’t be included in the 2012 year version. They will be replaced by baby headcrabs, spawning by Gonarch. In addition, I did G-man and Nihilanth russian localization especially for russian players, using my own edited voice. Also I finally added English and Russian subtitles.


February Media Release

February Media Release

Black Mesa: Azure Sheep 10 comments

Last news about Azure Sheep remake.

Demo is OUT!

Demo is OUT!

Black Mesa: Azure Sheep 9 comments

Hello to all Half-Life fans! We are glad to present you the demo version of the first part of our "Half-Life: Azure Sheep" remake, named "Black Mesa...

October Demo Teaser Release

October Demo Teaser Release

Black Mesa: Azure Sheep 17 comments

Last news about Azure Sheep remake.

September Media Release

September Media Release

Black Mesa: Azure Sheep 13 comments

Last news about Azure Sheep remake.

Add file RSS Related Files
Black Mesa: Improved Xen v0.5

Black Mesa: Improved Xen v0.5

Black Mesa: Improved Xen Full Version 2 comments

Improved Xen is now compatible with Black Mesa (2015) Steam version. Here you can download the mod version 0.5

Black-Life: Source - Demo Release 1.1

Black-Life: Source - Demo Release 1.1

Black-Life: Source Full Version 1 comment

Hello again, it is me, Nikolay Aulov. Today i would like present to you more modified version of my mod, that contain's an singleplayer and multiplayer...

Black-Life: Source - Demo Release 1.0

Black-Life: Source - Demo Release 1.0

Black-Life: Source Full Version 1 comment

Hello. My name is Nikolay, surname is Aulov. Today i would like present for your eyes my new mod, called Black-Life: Source. Right now i have some ported...

Russian Patch v0.1

Russian Patch v0.1

Black Mesa: Azure Sheep Patch 3 comments

Small patch containing the russian localization of Kate

Azure Sheep Part One: Demo Release

Azure Sheep Part One: Demo Release

Black Mesa: Azure Sheep Demo 29 comments

Release version of Azure Sheep Part One: Demo

Crack-Life Remastered for BMS V1

Crack-Life Remastered for BMS V1

Crack-Life Remastered (Black Mesa mod) Full Version 6 comments

Black Mesa: Crack-Life Remastered V1. Based on Crack-Life by Siemka321.

Comments  (0 - 10 of 76)
farizpro1
farizpro1

(buried)

I saw corporal shepard while on lambda core!

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JackBakerRE7
JackBakerRE7

which means you either used an existing mod on the Steam Workshop or you made the whole thing up in an attempt to get some attention.

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Hazzmat305
Hazzmat305

no you didn't

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PurpleGaga27
PurpleGaga27

(buried)

When I compare this game to Renegade-X, Starcraft Mass Recall and the upcoming Warcraft: Armies of Azeroth, they have more quality advantages over this one overall and even those are free to play and download. I am not paying a single cent for this indie game even when Xen is released despite under the Source Engine 2013 and limited multiplayer. Probably by then when this game is finished the graphics will be outdated compared to the more developed Unreal Engine 3 and 4 games, free or not.

I am already utterly disappointed with the developers using Valve's permission to sell the remake even when it's not worth anything at all.

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EtherBot
EtherBot

Comparing FPS to RTS is nonsense but I kinda gleaned a different meaning of "as a remake i don't see the point because by the time its done it'll still look dated" which is totally fair.

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Appolyon093
Appolyon093

then dont get it. If you dont like fps dont get this.

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cyborgcraft3241
cyborgcraft3241

Um. Excuse me, but it seems more like FPSs aren't your cup of tea than the game being low quality as all the games you compared this to are RTS not FPSs. It is more proper to compare this to games like DOOM and COD. Also, graphics aren't everything. Who gives a **** whether a game is made in Source, Unreal, Unity, or any other engine (unless it is some crap engine made by 3 russians in a basement)

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_revenant.4K
_revenant.4K

Hahaha. He compared RTS games to a shooter game. Lol GTFO.

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Adam-Bomb
Adam-Bomb

A lot of questions here. Here is a post answering a lot of them.
Steamcommunity.com

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madeOfClay
madeOfClay

What is the difference between this mod and the one on Steam?
Why should I spend 19.99$?
Are both the same?

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Secret_Coming
Secret_Coming

this mod is now officially dead.

The steam version will include mutiplayer, lastest updates and xen.

I personally fell like this is a game, because of all the original content the devs made to it.

If some modder that made his mod free come and say "**** you, they reused assets!" Also remember that The Stanley Parable ALSO used some assets, but still is a game and an awesome one. Why all this rage? Honestly they have spent 8 years on this and I wouldn't mind paying 20$ since this is a great title and almost everyone on the america is full of money.

(The rest of the comment wasn't for you, but mostly to the people who say this sucks, sorry any disturbance).

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Guest
Guest

The mods not dead, they already said they are going to port over fixes and other things from the steam release to the mod when they get the time to.

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cyborgcraft3241
cyborgcraft3241

No. They are not planning to release any bug fixes of continue to support it as stated on their Steam FAQ Steamcommunity.com
"Will the mod be updated with Xen and other features when it’s finished?
Unfortunately it is impossible to backport our new features to the mod engine. With the retail version we have access to parts of the engine we could not touch in the mod version."

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Black Mesa
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Crowbar Collective
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Highest Rated (3 agree) 10/10

I cant believe my eyes,that this mod announced back from 2004 to be changed into a game.A masterpiece that was worked on for 12 years,becoming a game.
It is worth those 20 dollars for this.
Time spent in mod and game,i cant express myself how i have enjoyed them

10/10 without any hesitation

Jan 30 2016 by Noobkiller2

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Latest tweets from @blackmesadevs

RT @MimiBlob: We boarded this underground ski lift and it's got an extremely Welcome to Black Mesa vibe T.co

6hours ago

RT @staticanimal: heres a cool thing that happened to me in the 2012 version of black mesa T.co

6hours ago

RT @BMRF_ALERTS: [ ATTENTION, ALL MILITARY PERSONNEL FOR IMMEDIATE SCREAM ] T.co

6hours ago

RT @kataouatche: my dude next to me starts playing the black mesa bus scene on his phone T.co

6hours ago

RT @Mete0ryt: Final result of the Half Life (Lambda and Black Mesa) logos! These are strong refrigerator magnets! Painted 2x2 inc… T.co

6hours ago

RT @D44W33D: Woot a restriction theme, this is my #ThingsWithFourLegs, Headcrabs from Half Life, for #Pixel_Dailies ! (Extra b… T.co

6hours ago

RT @LambdaGen: Half-Life cosplay props by Jehudah Design, including a life-size Snark, light up Pheropod and various other weapons… T.co

21hours ago

RT @LambdaGen: Remaster of Half-Life's HEV Suit Helmet, adapted to the style of the Mark V suit from Half-Life 2 by 3D artist… T.co

Mar 17 2019

RT @mperrien: This is where you can charge your HEV suit, Gordon. T.co

Mar 17 2019

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