Black Mesa is a re-envisioning of Valve Software's classic science fiction first person shooter, Half-Life. Powered by Source Engine, You will re-visit the inaugural role of Gordon Freeman and his memorable journey through the Black Mesa Research Facility. Expect detailed environments to explore, a huge cast of characters and experimental weaponry. All-new music, voice acting, choreography and added dialogue give way to a more expansive and immersive experience than ever before.
Greetings, dear community!
Just a month ago we've shown you this new project of ours. We want to thank everyone for all of your feedback and support! It was really important for us and we are glad that you liked it. It means a lot for you and us, because we are continuing our work.
Development of the second chapter, "Insecurity", is in full swing now. Currently we are close to finishing the base geometry. We plan to implement some interactions with the environment and NPCs. Thanks to the help from Crowbar Collective's voice actors, we will now be able to bring a lot of new guard and male scientists lines and scripted scenes!
We would like to note that in the process of making this chapter we found some inconsistencies in location of some places that conflict with the Black Mesa locations. In order to fix it, we will try adding some small extentions. Because of that, we would like to hear your opinion on such actions. You can see a screenshot of one of those new places there:
We remind you that with the release of every new chapter we will release fixes and changes to previous chapters too, so if there is any criticism from you about this, we will always come back and fix everything.
There are more things in our plans: we want to remake hands viewmodel and pistol animation. Menu still needs a lot of things to change(mostly visually), and HUD. We also want to release M4 and Beretta models from Azure Sheep separately, as they were requested by a lot of you.
Here is the new soundtrack from Daver:
And small bit of the elevator:
And the last thing that we want to tell you: we want to make our Patreon more alive, so we'll try to release a bit more of exclusive development content there.
If you haven't seen our first chapter, Living Quarters Outbound, you can check it out by yourself:
You can join our discord and talk to us and other people!
HECU Collective Discord
Here is the link to our VK page:
There you can support us financially:
Thank you for your support once again!
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The first chapter of the remake, Living Quarters Outbound, is now released! CLICK "READ MORE" FOR THE INSTALLATION METHOD.
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Highest Rated (3 agree) 10/10
I cant believe my eyes,that this mod announced back from 2004 to be changed into a game.A masterpiece that was worked on for 12 years,becoming a game.
It is worth those 20 dollars for this.
Time spent in mod and game,i cant express myself how i have enjoyed them
10/10 without any hesitation
Jan 30 2016 by Noobkiller2