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DEEP ROCK GALACTIC is a procedurally generated first person co-op shooter for up to 4 players, developed in Unreal Engine 4.

​As a team of veteran dwarven space miners, you must go on missions for your corporate overlords and venture into the deepest, most dangerous cave systems of the most hostile planet ever discovered.

Experience teamwork as you’ve never experienced it in a co-op game before. Complete missions and gather ever more riches. Expand your roster of class-based skills, unlock new gear and weapons, and take on the worst monsters the galaxy has to offer.

Coming to Early Access in 2017


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Huge interview on Co-optimus



The first big interview on Deep Rock Galactic by the friendly folks at Co-Optimus. Check it out for lots of new information on our upcoming co-op sci-fi shooter.

Here is a snippet from the interview:

Co-Optimus: Your first title, Deep Rock Galactic, is about a group of dwarves that are sent to a hostile planet to try and extract all the precious minerals they can find. You’ve described the gameplay as “Left 4 Dead meets Minecraft.” Could you expand upon that a little more? Will players have to use the materials they find to build defenses?

Søren: So, when we say “Left 4 Dead meets Minecraft”, we basically mean “co-op action in a procedurally generated world”. In Left 4 Dead, working together is crucial to your survival, the action is intense, and the special enemies force you to think and plan, it’s not just run’n’gun. Minecraft, on the other hand, gives the player a true sense of exploration and wonder - each level is unique, the world is fully destructible, and full of things to discover. Those are the qualities we aim to combine in Deep Rock Galactic. We’re focusing on the caves, because it fitted the vision of digging for gold, but also because it very handily limits our scope - the same goes for setting the game on a single planet, and not in an entire galaxy or universe. Our goal is to create the most awesome and beautiful procedurally generated caves ever. Or something close to that.

Read the rest here.


Gameplay & review: Youtube.com

We experienced a fair few glitches and certainly had a lot of thoughts on the game. There were a lot of things we encountered that we thought could do with improvement. All of that footage is in the video.

We've been keeping an eye on this one for a few months and and boy were we happy to hear about the Deep Rock Galactic Open Alpha!

So I grabbed the two usual suspects and we dove right in! Despite having watch some videos months earlier, we were pretty much clueless. So sit back and enjoy footage of our first few multiplayer dives during the Deep Rock Galactic Alpha!

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Deep Rock Galactic
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Ghost Ship Games
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Latest tweets from @ghostship_games

Deep Rock Galactic and the advantages of open development Gamesindustry.biz #dkgame #earlyaccess #indiedev @JoinDeepRock

Sep 19 2018

RT @steam_games: 🔹 MIDWEEK MADNESS! 🔹 Save 30% on Deep Rock Galactic! 🔍 Learn more: Store.steampowered.com #SteamDealsT.co

Sep 4 2018

RT @JoinDeepRock: Update 16 for Deep Rock Galactic is now LIVE on both Xbox, Windows10, and Steam! Go go go! #gamedev #indiegameT.co

Aug 31 2018

RT for #dkgame The article is in Danish and behind a paywall T.co

Jul 26 2018

RT @JoinDeepRock: Our propaganda department has been busy again! Any good ideas for other new posters like this? #gamedevT.co

Jul 17 2018

RT @JoinDeepRock: All 360 degrees of the remodeled Platform Gun! #screenshotsaturday #gameart #gamedev #indiegame #scifi #weapons T.co

Jul 14 2018

RT @JoinDeepRock: Cheers!! Happy #screenshotsaturday from @GhostShip_Games #animation by @Ronnie_Ree and yes, #gamedev of Abyss Ba… T.co

Jul 7 2018

RT @JoinDeepRock: Hey @Xbox and @Windows 10 Store players! Update 15: Mutation Warning is out now! You can read the update notes her… T.co

Jul 6 2018

RT @JoinDeepRock: The new 3D model of the platform gun - now shaded. Still #workinprogress. #gamedev #indiedev #UE4 #gameart T.co

Jul 5 2018

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