CompliKATed is a 2D puzzle with logic gates. Rewire the computer from inside using binary operations to escape and uncover its secrets.
You are playing as Julius, a bipedal fox trapped in an allegorical computer, who tries to escape the corrupted memory zones. Upload logic gates instructions while avoiding getting trapped by gravity balls. Collect quantum information bits and manipulate binary inputs and outputs. Avoid lurking viruses and over-zealous anti-malware, disable high voltage areas and set free cute programs and routines.
"Engage people with what they expect; it is what they are able to discern and confirms their projections. It settles them into predictable patterns of response, occupying their minds while you wait for the extraordinary moment — that which they cannot anticipate."
― Sun Tzu, The Art of War
▪ high replayability
▪ logic gates and “rock-and-diamonds” fluently intertwined
• 8 bit retro sound
• controller support
▪ ramping progression that will put even the most resilient to test
“This is like a maze where the walls move in” - BasketMC on Mixer
“This game is fast becoming my favourite non-horror game” - Shanon Gower on Youtube
“There's a surprising amount of thinking involved in these tightly-packed levels” - Liam Dawe on gamingonlinux.com
“That was insanely difficult […] but we did it! We beat the level!” - MagicManMo on Youtube
This major update’s centre piece is the bonus level, available after completing the final stage, “Victory Lap”. Performance improvement is also one of our top priorities and we are still focusing to enhance stability on lower spec systems.
So please find below a breakdown of fixes, improvements and goodies:
Bonus level - implements a better design approach, quickly raising up the challenge degree.
In-game help - pressing F1 will pause the game and pop-up help window. Main functional tiles names and truth tables are now within reach.
Extra in-game tips - more in game displays with hints.
Several progression blocks solved - expands the choice range for gravity objects management.
Fixed performance loss due to large amount of particles (levels with over 100 collectibles)
Fixed performance loss due to large levels.
Improved overall stability.
Better frame rate on low spec systems.
Background tiles detail added.
Chips have now more depth.
Fixed texture glitch on picking up floppies (low occurrence)
We're getting back to work for the next update. Thank you for playing CompliKATed and we wish you happy brain workout!
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