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Hypermind is a first-person puzzle game inspired by Portal and Zelda. Unlike Portal, six powerful physical abilities are designed to provide more flexibility and possibility for puzzle space.Players may use combination and imagination to resolve each interesting puzzle.

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After 2 years of hard work, Hypermind is finally released on steam now!

Here is the store page: Store.steampowered.com

The EA version consists of more than 80 puzzles that take 4-5 hours to consume. Mechanisms are introduced gradually and you will always find something new! It also contains a complete story that fits the gameplay well.

Hope you can have fun and suggestions are welcome.

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Hypermind — the Steam store page is ready now!

Hypermind — the Steam store page is ready now!

News

The Steam store page of Hypermind is released now!

Hypermind will be released soon

Hypermind will be released soon

News

Hypermind will be released soon. We show some screenshots from the final build.

Hypermind - Massive improvement based on the feedback

Hypermind - Massive improvement based on the feedback

News

We improve the game a lot based on the feedback from Reddit and my friends. The improvement includes gameplay/rendering/VFX/tutorial/story.

Hypermind. A first-person puzzle game inspired by Portal and Zelda

Hypermind. A first-person puzzle game inspired by Portal and Zelda

News 6 comments

We show the trailer and some screenshots of the game.

Comments
Guest
Guest

hi, i just want to know why he can play the game, but i cannot?

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recursionstudio Creator
recursionstudio

It's a deprecated demo with many flaws, I have remade the whole game based on the feedback. The official game build will be released on 14 this month,

Reply Good karma+1 vote
Guest
Guest

Wow, looks awesome.

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recursionstudio Creator
recursionstudio

Thanks!

Reply Good karma0 votes
Indurok
Indurok

I made a video about this. I kinda had some mixed feelings about it.

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recursionstudio Creator
recursionstudio

Thanks for the feedback. I've checked your video, your feeling is right about some puzzles.

The long jump level is not welled designed, you can check this update: Indiedb.com

And the self-shooting level seems confusing at first because we don't tell you that you can hit yourself. But it would be too straightforward if you know that. What do you think?

BTW, the abnormal floor is caused by a particle bug, could you please tell me what's the specification of your hardware.

Reply Good karma+1 vote
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Hypermind Windows, Mac game

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