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A 2D arcade sword-fighting game, inspired by the likes of Punch-Out! and Crossed Swords, Child Arms puts you into a world where the majority are youth who have now gained the knowledge to explore what is their version of the 16th century.

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⚔️ The wide-screen mode is finally available 🛡️

⚔️ The wide-screen mode is finally available 🛡️

News

After over a year of development, the wide screen mode is now available in the demo.

⚔️ We have an animated trailer 🛡️

⚔️ We have an animated trailer 🛡️

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Taking a break from the game, I created an animated teaser trailer for Child Arms.

Yes, this game is still alive

Yes, this game is still alive

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Child Arms still lives, but its barely on life support. But hopefully a new business venture will give it new life.

⚔️ The project continues 🛡️

⚔️ The project continues 🛡️

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After weeks of no activity, Child Arms returns to development.

⚔️ Future plans for Child Arms 🛡️

⚔️ Future plans for Child Arms 🛡️

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While I wait to hear from my artist, I decided to share some future features I'd like to add to the game.

⚔️ New first person perspective on its way 🛡️

⚔️ New first person perspective on its way 🛡️

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The first person perspective has not only begun, but it is nearly finished!

⚔️ Changes to the project and myself 🛡️

⚔️ Changes to the project and myself 🛡️

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Things are changing so much for Child Arms as well as myself. The future is going to be different for the project.

⚔️ Quick update to the demo 🛡️

⚔️ Quick update to the demo 🛡️

News

A minor update has been implemented to the demo that improves some gameplay elements.

⚔️ New update to the demo 🛡️

⚔️ New update to the demo 🛡️

News 2 comments

Version 0.3.3.0 has been uploaded and I also talk a bit about what's going on in my life.

⚔️ New demo, new sites, everything is changing 🛡️

⚔️ New demo, new sites, everything is changing 🛡️

News 2 comments

Many changes to the Child Arms network and new demo update.

Demo update now available

Demo update now available

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The new update to the demo that includes the chop logging mini game is now available.

New mini-game to come in the next demo

New mini-game to come in the next demo

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The first of two mini-games for the demo will soon be available.

Gunshi enters Child Arms

Gunshi enters Child Arms

News 1 comment

After months of development, Gunshi has finally made his appearance.

Work life balance, Gunshi is almost complete

Work life balance, Gunshi is almost complete

News 2 comments

With all the commotion going on in my life, Child Arms now struggles to find a schedule, but we will continue to strive and see this project through.

Changes to the production and my life

Changes to the production and my life

News 3 comments

The project is now shifting in priorities and it is now on a slow schedule.

Gunshi's sprites are done

Gunshi's sprites are done

News

Real life has gotten in the way, but even then, we managed to finish Gunshi's sprites.

⚔️ Gunshi is now in development 🛡️

⚔️ Gunshi is now in development 🛡️

News 2 comments

In this devlog: The third characters is now under construction.

⚔️ New layers for Enro 🛡️

⚔️ New layers for Enro 🛡️

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In this devlog: Enro's 4 new layers are available to customize.

⚔️ Demo has been updated 🛡️

⚔️ Demo has been updated 🛡️

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In this devlog, version 0.2.2.0 is available and what does 2021 bring for Child Arms?

⚔️ The Child Arms Demo is now available on Steam 🛡️

⚔️ The Child Arms Demo is now available on Steam 🛡️

News

The demo is now available on Steam. Come and wishlist and join us on the official Discord server.

⚔️ The demo is finally coming! 🛡️

⚔️ The demo is finally coming! 🛡️

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On this devlog: The demo is finally releasing and I'm going to be taking a break.

⚔️ Not long now 🛡️

⚔️ Not long now 🛡️

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On this week's devlog: AI is finished but not complete, different difficulties, and the journey towards the demo continues.

⚔️ Escudo is officially finished! 🛡️

⚔️ Escudo is officially finished! 🛡️

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In this devlog: Escudo's sprites are finished but the demo release date has change.

⚔️ July is upon us! 🛡️

⚔️ July is upon us! 🛡️

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In this devlog: Escudo's outlines are all done, the game's tutorial, practice Mode, and versus options.

⚔️ The demo is ever so close 🛡️

⚔️ The demo is ever so close 🛡️

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On this devlog: Escudo's almost done, AI on hold, tutorials, and difficulty curves.

⚔️ The road to the demo 🛡️

⚔️ The road to the demo 🛡️

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In this devlog: Escudo continues production, plans for the eventually launch of the demo, and the to-do list for June.

⚔️ Development log: May 5th, 2020 🛡️

⚔️ Development log: May 5th, 2020 🛡️

News 2 comments

In this update: Escudo's development, the process of the sprites, and updates to character specific coding.

Escudo is coming!

Escudo is coming!

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In this biweekly update: New possible artist, taking it easy, backgrounds, and demo release month.

Menu aesthetics and new AI

Menu aesthetics and new AI

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While the promo illustrations are getting done, I've been working on the upcoming demo.

Color Editor is now serviceable

Color Editor is now serviceable

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The color editor is now in working order. Though it is far from finished, it can now be used to edit the colors of the characters.