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Antumbra is a very odd game. It's creepy, scary, horror and incredibly hard. So hard, that you can and should expect to die dozens of times. My inspiration was things such as Darkseed, Silent Hill, Hellraiser, Event Horizon, Shivers and Lovecraft. Antumbra is also a very special "thing" to me. Because I've made it mostly for myself. Because right now, I am having a very difficult time in my life. And I had to vent. So I took all my nightmares, my fears, my anger, sorrow and misery... And I turned it into a game. Antumbra is the most personal creation I ever made. It's also my first game, that I made from scratch, and finished - all by myself. The game was supposed to be a lot bigger but I had to cut that out due to lack of time. And It's also the first adventure game I ever tried developing. I would like to make Antumbra 2, with better graphics and longer gameplay but I have no idea would anybody actually play it. So here's this. Please support me - and I'll make more.

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If Inner Voices's release on Steam taught me anything - is that I was right. Interacting with you guys is the greatest aspect of making games. We won't be here without you, we wouldn't even leave Greenlight. Without you - no game would ever got done. You are the most awesome muse any artist can wish for. You. The player.

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Inner Voices Review Opinion Gamasutra

If Inner Voices's release on Steam taught me anything - is that I was right. Interacting with you guys is the greatest aspect of making games. We won't be here without you, we wouldn't even leave Greenlight. Without you - no game would ever got done. You are the most awesome muse any artist can wish for. You. The player.

So I wrote an article about this 'discovery'. So maybe other Devs will get the idea and we'll ignite a new trend =) Have a read.
Biggest_LifeHack_of_IndieDev_Talk_to_them_

Thank you! And Best Regards!
~Whole team of Inner Voices

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