Construct 2 is the follow up from Scirra's Construct Classic which has had around 500,000 downloads to date. Construct 2 allows people to make game in an intuitive and visual way. Scirra's ambition is to make Construct 2 better, more stable and more powerful than Construct Classic. Construct 2 is based on years of experience developing Construct Classic.
Construct 2 initially only exports to HTML5, but more export formats are going to be supported in the future such as EXE and possibly native mobile applications. Construct 2 is mainly for 2D game development. It aims to open the doors of game making to everyone by presenting making games in a visual and intuitive way.
Scirra has released a couple of fully playable and functional HTML5 demos. The project files for these demos can also be downloaded and experimented with.
There are currently three versions of Construct 2, the free edition, the standard early adopter and the business early adopter. The free version comes bundled with free music, sound effects, ambient sounds and animated sprites. The paid editions release a few restrictions the free version places and also come with far more resources to use in your games.
You can download Construct 2 Free Edition here. Make some games today!
If you wish to add mod support to your UE4 game, we recommend the use of the Construct 2 Mod Browser and Manager Plugin created by TetroniMike for mod.io, which makes it easy to support UGC.
Finally, 2021 is here, marking the 5th year of Round Rotate! If you have played this game or at least heard of it or played the prototype demo I uploaded here 2 years before the game actually got released, then it's much appreciated! Otherwise, here are the plans.
Well, some of you may have been requesting Smitty's Journey 2 instead (especially that guy in my Discord server). But Smitty's Journey just got released less than a year ago, I don't want to make sequels way too soon. But hey, maybe I can work on Smitty 2 later after finishing this game?
Round Rotate, however, was first released for almost half a decade ago, with updates coming almost annually. So in my opinion, this game (soon to be a series) should be given even more attention.
I have been wanting to make Round Rotate as unique as possible, not just making it a weird clone to a game that not a lot knows (Innoquous), which this game took inspiration from in the first place. Also, the stage rotating concept will also be different in the sequel.
Yeah, this one was already released, but apparently not a lot are paying attention to it, so I'm gonna recap everything here.
Dubbed as the "final update" before Round Rotate 2 shines in, this update doesn't give much stuffs, some UI changes however. This update also marks the end of the exclusivity on Game Jolt and it's now released on itch.io and Kartridge! (should've do this in the first place)
They look better, no? And of course, you may be curious about the the missing cursor icon and the newly added SONAR logo icon and the Discord icon?
Well, see below changes.
Yes, the non-Game Jolt releases will have the features that rely on Game Jolt's technology omitted. Cloud save and trophies, all gone.
The Game Jolt menu item in the main menu was also replaced with the link to my Discord server.
Well, that screen serves no use in my opinion, I have no idea why I put the screen there. Now it's gone and the menu item got replaced with the SONAR logo, linking to SONAR's website of course.
Yes, these events are exclusive to those that joined my Discord server, right here. If you haven't, consider joining!
Ha! Of course, this celebration needs to be celebrated with a fan-art pot! If you want to show your creative liberties by drawing some fan-arts, then this will be the right event for you! Starting date will be announced soon and a specific channel will be created!
I made this event just for fun though, but you also can have fun.
Any stages from Round Rotate 1 you wish to return in Round Rotate 2? Show your favorite stages (max. three stages per person) in the new channel I will be creating soon, with further information upcoming through an announcement of course.
I guess that's all for the plans. I really hope things will go well during the development of Round Rotate 2, and hopefully you guys keep supporting the development, a few feedbacks will do of course.
And with that, happy anniversary, Round Rotate! The actual anniversary is on August 20th, of course!
Final Scale is a tentative to make Musical Scales look easier while jumping and dashing through them!
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