Welcome to a new dev update. I'm making great progress with CrystalsOfIrm and it's becoming more and more realistic that the demo will be out in June.
Forgotten Fields is out now - available on Steam and GOG!
Apartment Raiding Update: Hacking, Security Items and Upgrades, Inventory Filters, Server Browser Update, and more Modding Capabilities.
Week 6 - This week we worked on our switch weapons and some art tests.
I started this week to completely rework the previous user interface.
Hey ya ho! We are an indie gamedev studio of two from Kazakhstan. Graphics, music, code - we are passionate about everything!
Still looking for a graphics style for the game. Which style do you prefer?
I'm bringing a video about the 3 pillars of the game developer. Sorry for not being able to always make a video in English, but I did the subtitles.
Week 5 - We are working on our player shooting and aim.
"Oizys" is a single-player, adventure, 3D puzzle-platformer that just got greenlighted for initial development. The game is a conceptual approach to feelings...
Greetings to everyone who knows us, and who has not yet heard about us. We are a small studio of indie-developers "MAD SPROUTS", and for almost 3 years...
Save me Mr Tako is returning to Nintendo Switch and Steam as a Definitive Edition on May 5th 2021! This article details what has changed in the game and...
I'm still working on the code and planning the content for the demo. For the demo I made a plan, which I want to implement in the coming weeks.
Week 4 - We started working on our player movement and background art.
Destruction and 'DNA System' refinements, Traffic AI, Crowd Simulations, and Hoomans 2.0.
A windows build for the first Setting Sun demo v0.36.1
This ain't no joke! The first public demo is finally live. Check it out on itch and let me know what you think! Also a update on the new content added.
I say again, a playable demo of Destroyer: The U-Boat Hunter has been confirmed!
Friends, in the last patch we tried to fix many problems that you mentioned in your feedbacks, letters and bug reports.
Hey guys. I made a video about the biggest challenge in the production of the game Parallel, where I also show how the Game Menu is getting. Sorry for...
Indie World Order - a bunch of indiedevs and indiegames lovers bonded up spontaneously on Twitter a while ago, this year showcased a first of a kind digital...
Wanted Raccoon – our first project went into Early Access week ago and it’s a time of taking little stock (:
welcome to a new update. This week I took some time to improve and optimize some things. That's why there is no video today, but some screenshots.
Greetings all! We have been busy working on Beast Master’s multiplayer system for a couple weeks.
Devlog #3 of The Sixth Sun! The game mixes ancient Aztec mythology with the return of the retro first-person shooter genre in a frenetic action game following...
Week 3 - Showcasing a few changes we did on our map generation script.
We finally have a release date - April 14! That's less than 20 days from now!
Celebrating the release of the Nuclear Update with the whole new Trailer!
Hi there! Everybody can play on Beta-version on Itch.io
What happened this week? I've been looking for a solid way to implement dialogs in Crystals Of Irm for quite some time.
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