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Unreal Engine 5

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The world’s most open and advanced real-time 3D creation tool, Unreal Engine 5 will be available in preview in early 2021, and in full release late...

DSK

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DSK is a real-time 3D rendering engine. It is a solution for all types of applications that need to output 3D content interactively. This includes 3D...

MonoGame

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One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console...

DarkBASIC Professional

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DarkBASIC Professional is the most advanced games development package built on the BASIC language currently available. No other package out there makes...

GameMaker Studio 2

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GameMaker Studio 2 is the latest and greatest incarnation of GameMaker! It has everything you need to take your idea from a concept to a finished game...

Genie Engine

Genie Engine

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Game engine developed by Ensemble Studios and used in several popular computer games, such as Age of Empires, Age of Empires II and its expansion (but...

Aztica 6DX

Aztica 6DX

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Aztica 6DX is a COM-based 3D Engine for Windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system...

Blender Game Engine

Blender Game Engine

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The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content...

Open Game Engine

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The Open Game Engine (OGE) is a project to create a fully featured game engine, including graphics, physics, input, networking, scripting and much more...

Brahma

Brahma

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Brahma is a 3D game engine with a rather retrofuturistic design, intended for small studios and solo developers. It's being written from scratch in C...

TyranoBuilder

TyranoBuilder

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TyranoBuilder and its sister tool TyranoScript are part of STRIKEWORKS’ mission to bring the enjoyment of both making and playing visual novels to people...

Apocalyx

Apocalyx

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The engine is based on OpenGL. Version 1.5 is better to access some advanced features, but 1.1 should be supported as well. The renderer uses some common...