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HeroEngine makes live development collaboration across the globe a reality.

HeroEngine is an MMO development team’s dream come true - it streamlines the entire process of building your MMO game. Artists, world builders, scripters, game designers, producers, and customer service can all collaborate live, online, in real-time together anywhere in the world. Create and update your game faster, with more time to focus on the fun rather than waiting for code to crunch. Build the game and play it at the same time to see instant results.

HeroEngine Advantages

  • Live Collaborative Development - From one or many geographic locations – everyone works online, live on the server so you can share your work instantly.
  • No Nightly Builds - Create your game in real-time and get instant feedback on your work.
  • No Assumptions or Restrictions - HeroEngine lets you build your game in your own style and we provide the core technology so you don’t need to reinvent it.
  • Full Access to the Hero’s Journey® Reference - A full game’s worth of code you can use as expert examples.
  • Integrated World-Class Middleware - SpeedTree®, Granny 3D®, dPVS, FaceGen®, and more world-class tools and support.

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Greetings Exiles.

It has been a while since our last update on Indiedb. Since the last article release, we have been far from idle. We have been chugging away at refining game systems along with adding new content and working on additional foundations for further extending several aspects of the games infrastructure.

The main peace of news is that we have successfully launched our 1st phase closed alpha. We have invited 35 select players to play test the game. Initial response has been very positive. It has been a wonderful feeling having other players in the game to play with and guide through their first steps. Alpha testing is ongoing and we plan on further expanding later in the year to around 100 players in the 2nd phase of closed alpha testing.

Additional to that, our gofundme has had some relative success, gaining £1000 towards helping with development.

One of the biggest parts of content from the gofundme donations is the fully completed Pleasant Towers player owned apartment interior. Here are a couple of screenshots to peruse.

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Work has also started on the AresTech Weapons Manufactory instance area. Here are a couple of WIP shots.

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Along with the various smaller side parts that are also being worked on.

1 - Adding the new player character model as the default option. This model will allow for selection between male and female and also customisation of various body proportions.

2 - Attacks effects with sounds so it is obvious that you are in combat with a target.

3 - Adding a fully scripted starting mission line to the starting zone. Will replace the test missions.

4 - Foundation tutorial system and help database windows with popup tooltips guiding new players in the various gui windows.

5 - Foundation player housing ownership registration and private instancing of the apartments. A limited ability for the player to place objects in the appartments.

After these goals have been met, we will be continuing with ironing out any bugs and issues with all the new systems and implementations that we have made over the last few months.

One of the most complex recent implementations was the backend system for the creation and management of NPC mob spawning and the Ai related to patrols and wandering. This took a couple of months to complete as it all had to be written from the ground up and extensively tested to ensure that it met our criteria for the handling of NPCs.

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All in all, the last few months have been a very busy time around here. Stay tuned for some exciting new additions coming in the near future.

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Comments
BlackPlagueTech
BlackPlagueTech

I... I NEED 300 BUKCS NOW.

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BlackPlagueTech
BlackPlagueTech

hmm, I will be using this engine... soon. SOLO game making here I come!

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TheLP
TheLP

Looks like a very good engine. Can't wait to see all sorts of projects on it.

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Vanna1994
Vanna1994

Looks like some good feedback on this one.
Do you have to pay to use this one at all?

Been looking for something to download for a while, I want to try making my first game- an rpg.

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endie
endie

its a &99 monthly sub fee, or you can pay $300 for lifetime sub

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Darth_grave
Darth_grave

hmmm this engine gives me ideas

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UnrealFreak
UnrealFreak

LOVE IT. I only wish it worked on mac so i could work with it at my school.

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EfeKaracar
EfeKaracar

Environment is lovely to watch...

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feillyne

Raven's YouTube tutorials:
Youtube.com

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Ive been using Hero Engine for 4 years now as a world builder the tools are amazing. The updates in the past year have improved it alot too.

May 2 2016 by vo-bren

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