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CryENGINE 2 features many graphical, physical and animation technologies as well as many gameplay enhancements, some of which include:

  • Volumetric 3D Clouds
  • Real time Ambient Maps with dynamic lighting and no premade shadows
  • 3D Ocean Technology dynamically modifies the ocean surface based on wind and wave direction and creates moving shadows and highlights underwater
  • Depth of field to focus on certain objects while blurring out the edges and far away places
  • Vector Motion blur on both camera movement and individual objects
  • Dynamic Soft shadows with objects casting realistic shadows in real time
  • Realistic Facial Animation that can be captured from an actor's face
  • Subsurface scattering
  • Breakable Buildings allowing more tactical preplanning on the player's side
  • Breakable Vegetation (with possibly heavy foliage) enabling players and enemy AI to level entire forests as a tactical maneuver or other purposes
  • Advanced Rope Physics showcasing bendable vegetation responding to wind, rain or character movement and realistically interactive rope bridges
  • Component Vehicle Damage giving vehicles different destroyable parts, such as tires on jeeps or helicopter blades
  • HDR lighting
  • Fully interactive and destructible environments
  • Advanced particle system with fire or rain being affected by forces such as wind
  • Time of Day Lighting, with sunrise, and sunset effects ensuring realistic transition between daytime and nighttime
  • Lightbeams and Shafts when light intersects with solid or highly detailed geometry, and can generate "Godray" effects underwater
  • Parallax Occlusion Mapping giving a greater sense of depth to a surface texture, realistically emphasizing the relief surface structure of objects
  • Long Range View Distance of up to 16km from ingame measurements
  • Parametric Skeletal Animation System
  • Procedural Motion Warping

As well as supporting Shader Model 2.0, 3.0 (DirectX 9) and 4.0 (DirectX 10), the engine will be multi-threaded to take advantage of SMP or hyper-threading capable systems. The game will also come in 32-bit and 64-bit versions. Crytek claims that running the 64-bit version will give a performance increase of up to 10-15% per thread. Crytek does not intend to support any sort of Physics Processor such as the AGEIA PhysX. Instead, Crytek have developed their own proprietary physics system, called CryPhysics.

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Rendering in CryEngine 2

tuning ToD with new static skybox (rendered in Terragen)



Development Update for Miscreated (04/26/2013)

Development Update for Miscreated (04/26/2013)

News 8 comments

A new development update for Miscreated has been posted! It includes the first pre-alpha image of the residential area - it's still heavily a WIP though...

Development Update for Miscreated (03/29/2013)

Development Update for Miscreated (03/29/2013)

News 1 comment

Our weekly development update is now live! This week I discuss the current state of the server as well as the progress on animations (first and third...

WRECKAGE STANDALONE - Gamer Reviews/Videos

WRECKAGE STANDALONE - Gamer Reviews/Videos

News 6 comments

As of now the standalone version of the popular Crysis singleplayer modification Wreckage is available for download.



News 56 comments

As of now the standalone version of the popular Crysis singleplayer modification Wreckage is available for download.

Comments  (0 - 10 of 59)

Soldier of Fortune - Payback is not made on Cryengine 2 was made on CloakNT 3D, engine of Chaser!

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other than it crashing whenever I save it's pretty freakin great

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pretty good but frostbite 1 is alot better thougth but its really good for its age really good

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Still one of the best engines :)

Too bad that consoles ruined Cryengine 3 :(

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better than frostbite 2.... sad a 6 year old engine...

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The Germans have got some amazing talent. But not sure about CryEngine 2 beating Frostbite 2 engine.

Maybe CryEngine 3?

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it does beat frostbite 2.....

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but tese guys only work on their graphics really frostbite is a different type of gaming overall

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Amazing world design, Looks so fresh and colourfull. I like, I like alot :)

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Can Elder Scrols 4 Oblivion be mixed with cry engine 2 for better graphic?

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Maybe... It would take a bit of modding and time, but you could use scripting from the Crysis SDK to improve Oblivion's APPEARANCE. Things like textures and models can easily be changed, the AI and such will stay the same.

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